Dolph Zealson Character in Toril | World Anvil

Dolph Zealson

Brother of Kai, Dolph Zealson has been blessed with celestial blood in his veins.
Children

Dolph Zealson

6 Level (0/23000 XP for level-up) Noble Background Human Race / Species / Heritage Alignment
Sorcerer
Level 6
Hit Dice: 6/6
1d1+2 Class 1

STR
9
-1
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
12
+1
CHA
18
+4
41
Hit Points
+3
Initiative (DEX)
14
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
Spellcasting ...
+7 Attack mod
CHA Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
-2 Strength
+6 Dexterity
+10 Constitution
+4 Intelligence
+2 Wisdom
+14 Charisma
saving throws
+7 Acrobatics DEX
+2 Animal Handling WIS
+10 Arcana INT
-2 Athletics STR
+14 Deception CHA
+13 History INT
+2 Insight WIS
+8 Intimidation CHA
+6 Investigation INT
skills
+2 Medicine WIS
+4 Nature INT
+2 Perception WIS
+14 Performance CHA
+14 Persuasion CHA
+10 Religion INT
+7 Sleight of Hand DEX
+7 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Steel Dagger +10 DEX 1d4+3 piercing
Attacks

Spell Book

Level 1 Spells 4 slots

NAME AB CAST RNG DUR DMG CMP #
Burning Hands
Create or Destroy Water

Level 2 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
Hold Person
Spiritual Weapon

Level 3 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
Glyph of Warding
Create Food and Water
Mass Healing Word
Human Features
  • One extra skill proficiency of your choosing

  • One bonus feat of your choosing


Noble Features
  • You can secure an audience with a local noble


Sorcerer Features

Srocerer Archetype: Divine


  • You can learn cleric spells

  • 1/rest gain 2d4 on a missed attack or save

  • Prodigy: you gain one language, one skill proficiency, and one tool proficiency

  • Double proficiency with chosen skills (History)

  • You have a max of 6 sorcery points used to alter spells and regain spell slots

  • Twinned Spell: You can cast a single target non-self spell on two targets for 1 sorcery point per level

  • Distant Spell: You can double the range of a spell, or give a touch spell a range of 30 feet for 1 sorcery point

  • 1/turn you can reroll healing dice from your or an adjacent ally's spell for a sorcery point

Features & Traits
Light Crossbow

Dagger(2)

Bolts(20)

Arcane Focus

Explorer's Pack

Set of Fine Clothes

Signet Ring

Scroll of Pedigree

Purse

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 27, Platinum: 0 Money
Proficiencies

Waepons: Daggers, Darts, Slings, Quarterstaffs, Light Crossbows

Tools: Playing Cards, Cartographers Tools

Languages

Common

Elvish

Dwarvish

Celestial

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.