Mercury

Mercury is an agricultural world with an ideal environment for producing food from plants, animals, or other forms. The system has a population between 100,000 and 10 million sophonts. Government control of this world is by an external military force. It is a member of Third Imperium in the Mora Subsector of Spinward Marches Sector and in the Domain of Deneb Mercury, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdom of a baron. Both are members of the Imperial Nobility charged with overseeing the world. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic.
  The planet has a thin oxygen-nitrogen atmosphere and a cool climate. Cereal crops such as rice are grown in the swampy coastal areas while fruit is grown in the drier inland regions.  

Monostellar System

Star NameHierarchyCategoryMass (Sol)Temp (K)Luminosity (Sol)
Mercury primary Primary Main Sequence 1.21 6180 - 6280 1.94872
UnitDiameterMin DistanceHab ZoneJump ShadowM-Drive Limit
AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2
Orbit # * 0 4 2 6

History

The naval base hosts elements of the 73rd Imperial Fleet.
  Large parts of the world are reserved as training ranges, and are off-limits to unauthorized personnel and civilians. Mercury handles training for both the Imperial Marines and Scout Service.
  Mercury is a supplier of food stuffs for the Military including Plant and meat based products. The military has an active procurement and logistics base for the Marines scouts and Navy. Megacorp suppliers such as Instell Arms have offices at the star port to supply the fleet with everything it might need.

Spinward Marches 2624

B658663-8

Starport - B (Good)
  • Refined fuel available.
  • Annual maintenance overhaul available.
  • Shipyard capable of constructing non-starships present.
Size - 6
  • 9600 KM.
  • Standard Gravity (0.60g - 0.81g)
Atmosphere - 5
  • Thin
  • Breathable
Hydrographics - 8
  • 80% water
Population - 6
  • 1,000,000 to 9,000,000
Government - 6
  • Captive Government/Colony.
  • Government by a leadership answerable to an outside group, a colony or conquered area. (Imperinal Navy)
  • Restricts: Weapons, Technology, Travellers
Law Level - 3
  • Low Law
  • Machine guns, automatic rifles prohibited.
Tech Level - 8
  • Pre-Stellar (superconductors)
Trade codes
  • Ag
  • Ga
  • Ni
Bases Gas Giants - Four

Prohibitions:

  • Weapons: Poison gas, explosives, undetectable weapons, WMD.
  • Weapons: Portable energy weapons (except ship-mounted weapons).
  • Weapons: Heavy weapons.
  • Technology: Dangerous technologies such as nanotechnology
  • Technology: Alien Technology
  • Technology: TL 15+
  • Travellers: Landing only at starport or other authorised sites.
Location under
Subsector
Mora

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