Walston
The cosmic dance of Walston's system is orchestrated by its M2 primary, Albin's Star, casting its warm embrace upon the orbiting bodies. Among these celestial companions are two modest gas giants, Insive and Greenish, each adding their own distinct character to the system. The latter earns its appellation from the verdant hue that bathes its colossal form, a spectacle that captures the imagination of stargazers and astronomers alike. Complementing these giants are five rocky bodies, each tracing their paths in predictable orbits, punctuated by the occasional comet or planetoid collection nestled at the Trojan points.
Walston, residing on the outer fringes of the Life Zone, occupies a pivotal position in the cosmic balance. It lays claim to the innermost orbit of Albin's Star, a realm where the ebb and flow of life are delicately balanced. Despite its modest size, Walston is a beacon of habitation, sheltering around 3,000 souls within its embrace. However, this population is a tapestry woven with intricate threads of diversity and hierarchy.
Within the vibrant tapestry of Walston's society, a stark dichotomy emerges. The Vargr, comprising the vast majority of inhabitants, find themselves relegated to a second-class status, a circumstance woven into the fabric of their existence. Atop this social pyramid reigns the ruling elite, a lineage of humans tracing their ancestry to the early epochs of settlement during the fabled Rule of Man. The legitimacy of these ancestral claims may be contested, yet the ruling families have entrenched themselves in the annals of Walston's history, commanding authority for centuries.
The heartbeat of Walston pulsates from Settlement Island, the sole bastion of civilization amidst the planet's rugged expanse. Three major towns, each harboring approximately 600 denizens, form the backbone of societal infrastructure, their collective endeavors shaping the narrative of daily life. Nestled within this dynamic landscape is Central Lake, the political and administrative nucleus of Walston, home to a select few who wield influence and power.
While expeditions intermittently grace the shores of Walston-Main for various ventures, from prospecting to exploration, the mainland remains an untamed frontier awaiting the imprint of human endeavor. The prospect of a permanent settlement on the mainland, an endeavor yet unattempted, tantalizes the adventurous spirit while beckoning the bold to carve their legacy upon the rugged contours of this alien world.
Walston, residing on the outer fringes of the Life Zone, occupies a pivotal position in the cosmic balance. It lays claim to the innermost orbit of Albin's Star, a realm where the ebb and flow of life are delicately balanced. Despite its modest size, Walston is a beacon of habitation, sheltering around 3,000 souls within its embrace. However, this population is a tapestry woven with intricate threads of diversity and hierarchy.
Within the vibrant tapestry of Walston's society, a stark dichotomy emerges. The Vargr, comprising the vast majority of inhabitants, find themselves relegated to a second-class status, a circumstance woven into the fabric of their existence. Atop this social pyramid reigns the ruling elite, a lineage of humans tracing their ancestry to the early epochs of settlement during the fabled Rule of Man. The legitimacy of these ancestral claims may be contested, yet the ruling families have entrenched themselves in the annals of Walston's history, commanding authority for centuries.
The heartbeat of Walston pulsates from Settlement Island, the sole bastion of civilization amidst the planet's rugged expanse. Three major towns, each harboring approximately 600 denizens, form the backbone of societal infrastructure, their collective endeavors shaping the narrative of daily life. Nestled within this dynamic landscape is Central Lake, the political and administrative nucleus of Walston, home to a select few who wield influence and power.
While expeditions intermittently grace the shores of Walston-Main for various ventures, from prospecting to exploration, the mainland remains an untamed frontier awaiting the imprint of human endeavor. The prospect of a permanent settlement on the mainland, an endeavor yet unattempted, tantalizes the adventurous spirit while beckoning the bold to carve their legacy upon the rugged contours of this alien world.
Monostellar System
Star Name | Hierarchy | Category | Mass (Sol) | Temp (K) | Luminosity (Sol) |
---|---|---|---|---|---|
Albin's Star | Primary | Main Sequence | 0.44 | 3470 - 3560 | 0.0565 |
Unit | Diameter | Min Distance | Hab Zone | Jump Shadow | M-Drive Limit |
AU | 0.0021 | 0.0197 | 0.25 - 0.48 | 0.21 | 2.1 |
Orbit # | * | * | 1 | 0 | 4 |
- Walston: Rocky, Habitable C544338-8 Lo 1
- Roberts: Large Rockball X600000-0 Ba Va
- 2 - (Empty Orbit)
- Greenish: Small Gas Giant
- 4 - (Empty Orbit)
- Victir: Iceball X401000-0 Ba Ic Va
- Temine: Iceball E311000-0 Ba Ic
- 7 - (Empty Orbit)
- Scales: Iceball X9A0000-0 Ba
- Insive: Small Gas Giant
Spinward Marches 1232
C544338-8
- Only Unrefined fuel available.
- Reasonable repair facilities present.
- 8000 KM.
- Standard Gravity (0.40g - 0.57g)
- Thin. Tainted.
- Requires filter Mask
- 40% water
- 1,000 to 9,000
- Self-Perpetuating Oligarchy.
- Government by a restricted minority, with little or no input from the masses.
- High Law
- Long bladed weapons controlled; open possession prohibited.
- Pre-Stellar (Superconductors; Early communications)
- Lo
- NI
- Scout, Decomisioned
Prohibited:
- Weapons: All firearms and bladed weapons.
- Technology: Dangerous technologies such as nanotechnology
- Technology: Alien Technology
- Technology: TL 5+
- Travellers: Landing permitted only to imperial agents.
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