Silverthorn Syndicate

The Silverthorn Syndicate is a guild of monster hunters, founded by a group of warriors, scholars, and thrill seekers with a shared passion for tracking and slaying the most dangerous creatures that roam the lands.   The guild hall is located in a secluded area beneath the hills, far from the bustling cities and towns. The underground hall itself is a large, well-fortified stone building, with a training yard, an armory, and a library filled with ancient tomes and monster hunting manuals. The guild has strict rules and protocols for its members, and only the most skilled and dedicated hunters are accepted into its ranks.   The guild is led by an experienced hunter named Daegon, a grizzled veteran who has dedicated his life to tracking and killing monsters. He is known for his no-nonsense attitude, and his exceptional skill in battle. Deagon is a firm but fair leader, and he values the safety of his hunters above all else as he and they are fighting against things far beyond the common folks' wildest imaginations and far closer to the things that plague their most twisted nightmares.   The other members of the guild come from diverse backgrounds, including seasoned warriors, experienced trackers, and even some magic-users who specialize in tracking and trapping monsters.   The Syndicate is respected across Kalbela for their expertise in dealing with all manner of monsters, from rampaging bears to deadly wyverns and everything in between. Hunters of the Syndicate often work close with local authorities and guilds such as the Iron Vow, exchanging information to keep the people and places in the more remote areas safe from dangerous beasts.

Structure

Whelps are the newest and newer recruits in the syndicate and their primary responsibilities are observing and learning, typically under a Stalker, Venator, or Venatrix whether it is through books or field training depends on the Whelp's talents. They will sometimes shadow Chasers on lower-stake bounties of dangerous predators that threaten homesteads and small villages or clearing out small graveyards of the disturbed dead to hone their skills.   When a Whelp is promoted to Chaser it is the true start of their career with the syndicate as they are given more independence, often working without supervision hunting the same targets they did as Whelps often teaching Whelps themselves while working to take more risky bounties; though they will still work in groups when required to take more dangerous quarry.   Stalkers are seasoned hunters who have proven their skills on the most dangerous hunts. They typically lead groups of Whelps and Chasers and are specializing in tracking and capturing far deadlier and more elusive creatures. They negotiate contracts with towns or settlements, handling monster bounties, and ensuring the safe return of the guild members they oversee. Stalkers sometimes conduct special missions, like gathering rare materials or observing or capturing magical creatures for research purposes.   Venators and Venatrices are the most skilled and dangerous hunters in the syndicate. They are often sent on the most perilous assignments alone or in small teams, observing, traking, and hunting a single creature for months, sometimes even years at a time. They serve as both commanders in the field and are personal mentors to a Stalker or two. They also perform rituals, magical research, and delve into forbidden or secret knowledge to find the weaknesses of the most formidable monsters across the Planes, some may even travel across the Planes to hunt or study these creatures in their own territory.   There are few beasts that a Night Fang of the Silverthorn Syndicate has not seen or hunted themselves, fewer still that they have not heard even a whisper about, but those days are often long passed, it is very rare for a Night Fang to take to the field as their duties now are to govern the entire guild. They are the ones that tend to negotiate with kings, queens, and nations for high-level contracts that often involve legendary creatures. They are there to maintain the integrity of the guild, manage its finances, ensure contracts are completed and followed, and settle disputes between the Syndicate and outside or foreign powers.

In the Darkest of Places Ye Find Them and Us

Type
Guild, Professional