The Knot

Symbol: black overhand knot on white

 

In Dalth'it

This highly professional and organized group hail from Dalth'it. They cut their teeth on the nascent Mithril Patrol until they obtained about 100 Mithril Guards. This complicated things, and tensions escalated. Both sides bolstered their defenses, and both have had instances of infiltrators. The Knot, no matter how low in numbers or influence, have never fully died in the city. Now their presence is known throughout the city, an easy name on the lips of beggars who receive occasional jobs or aid from them, though not from philanthropy but investment.  

In Yym

The serious thieving organization that proved the previous guild, the Owlers, to be complete jokes. They ousted the Owlers, taking in only certain members and disposing of the others. In Yym, they have taken over the sewers and storm drains, even the Vergarian Guard think twice about descending into the dark places. They leave the maintenance workers and public servants alone.  

Ranks

There are lesser ranks besides these, but they vary from region to region and don't hold much bearing.  

Orchestrator

The head of the organization, the Orchestrator is responsible for all administrative and financial tasks as well as all thieving tasks and chores.  

Extraordinaire

Extraordinaires are experts in any and every aspect of the guild. Thieving, extorting, racketeering, laundering, they know it all.  

Experts

The following are experts in their own regard:
Thief Expert, Extortionist Expert, Pickpicket Expert, Kidnapper Expert  

Other ranks

Negotiator, Rumormonger  

Dalth'it Chapter

The current members and ranks in the Yym Chapter.
A Orchestrator
C Extraordinaire
H Thief Expert
T Extortionist Expert
J Pickpicket Expert
D Kidnapper Expert
U Chief Negotiator
P Chief Rumormonger  

Yym Chapter

The current members and ranks in the Yym Chapter.
Z Orchestrator
B Extraordinaire
G Thief Expert
L Extortionist Expert
H Pickpicket Expert
V Kidnapper Expert
I Chief Negotiator
S Chief Rumormonger

Tie tight, never unravel.

Founding Date
3E 2101
Type
Guild, Thieves

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