Expedition
Aboard the battle damaged sloop, the adventuring party is forced to make landfall on the banks of the River Rhynn. Searching for an ideal space to make camp and perform repairs, they notice the telltale flicker of a fire. As they approach, they make the shapes surrounding it out to be a group of rogue Goblins who appear to be burning Orcish corpses around a fire. Befriending the Goblins, the party discovers that the Orcs are pressing north, and pushing the Goblins much harder than normal to create war machines and fortifications. After repairs are made and a few hours of sleep enjoyed, the growing party is again assaulted by Orcs in the night. Fighting off the Orcs and escaping from a feral Swamp Drake, the party once again takes to the river. Finally reaching the settlement, the party makes a bee-line for the local mage in search of answers. Inside the home of Fal-Shavvah, they are attacked by Gnolean Vext and a pack of shadow demons. After dispatching the demons and learning the nature of the Sulphire Crystal, the group prepares for the next leg of their journey.