The Age of Dwarves begins after the first Dwarven nation, the Iron Kingdom, is formed by the Mountain Dwarves of Gonania.
The Age of Dwarves begins after the first Dwarven nation, the Iron Kingdom, is formed by the Mountain Dwarves of Gonania.
Azan Velle, first of his name, is born to a human woman named Ditan Golux after she is impregnated by an avatar of the god Croqesni.
Azan Velle becomes the head of the Khampura city-state. He is widely considered the most feared, revered, or respected sorcerer on the Chultan Peninsula.
Azan Velle forms the Coalition of Chains, a loose coalition of city-states across the Chultan Peninsula.
Zuri Bundral (Dwarf/male), followed by Clans Bundral and Gar Bhinam, leads a revolt against the Theocracy of Evras.
Zuri Bundral marries Thuda Gar Bhinam (leader of Clan Gar Bhinam), forging Clans Bundral and Gar Bhinam into a new clan, Clan Emberfall. Shortly thereafter, Zuri Bundral changes his name to Zuri Emberfall.
Orin Emberfall I forges the First Great Empire of Orin from a number of Free Dwarven clans to prevent their assimilation into the Iron Kingdom.
The First Empire begins the first of several attempts at territorial expansion, all of which are repelled by the Coalition of Chains.
Azarian Velle III is named First among Equals of the Coalition of Chains after his father, Azarian Velle II, falls in personal combat against Emperor Orin Emberfall I during the Battle of Rhuddlan Woods.
After Azarian II’s defeat, the Coalition falls into chaos and the divided city-states are no match for the Empire.
Azarian III, leading the Disciples of Croqesni, flees before the Imperial advance overtakes Khampura and takes shelter in the small Dwarven state of Tashalar.
The Centaur Gadriel makes the Akûrian Prophecy to Azarian Velle III in the Withered Woods.
After an exceedingly long life (whereas the average Dwarf lives to around 350, Orin I lived to 481), Emperor Orin Emberfall I is assassinated in his sleep by agents of the Iron Kingdom.
After the death of Emperor Orin Emberfall I, the Empire falls into disarray and the descendants of Clan Emberfall flee into exile.
In the power vacuum after the death of Emperor Orin Emberfall I and the collapse of the First Empire of Orin, Azarian III raises a holy army (which would eventually become Croqesni’s Chosen) and launches the first in a series of crusades in an attempt to reclaim the lost lands of the Chultan Peninsula from the Empire.
Orin II sweeps back in from exile, reclaiming the throne and bringing order to the chaos by way of heavy-handed martial law.
Asfrisg Faridotr (Dwarf/female) invents the printing press.
Bolstered by the invention and proliferation of the printing press, rebellion quickly spreads.
Acknowledging the complaints of the populace, Orin III vows to reform the Empire; under his leadership, the Empire makes significant strides towards becoming a more egalitarian nation.
While researching alchemy, Brode Akillson (Dwarf/male) discovers gunpowder. Shortly thereafter, he designs the first crude gunpowder weapons.
Wary of the power of the new gunpowder weapons, Emperor Orin III reforms the Empire’s military, transforming the highly-divided and combative Clan armies into the monolithic Imperial Guard.
Emperor Orin III dies in his sleep without a direct male descendant.
Thomir Emberfall, cousin of the now-deceased Orin III, is crowned Emperor.
Like his cousin before him, Emperor Thomir Emberfall dies without a direct male descendant
Dalkam Emberfall I, cousin of the now-deceased Thomir Emberfall, is crowned Emperor.
After several competing claims to the throne are made, Dalkam Emberfall I changes his name to Orin Emberfall IV and decrees another restructuring of the Empire.
The newly-renamed Emperor Orin IV announces his determination to continue and expand the reforms initially instituted under Orin III.
Emperor Orin IV decrees that any of the 143 formerly-assimilated Dwarven clans can, by intra-clan referendum, choose to transition to being an Imperial vassal, or even outright secede from the Empire. Of the 143 clans, 95 announce immediate referendums.
The Decree is extremely divisive among Imperial leadership, and it is eventually revoked in 162 BCE. However, following referendums by 141 of its 143 clans, the Empire retains only 71 of its assimilated clans. Another 47 clans choose to secede, and the remaining 23 elect to become semi-independent vassals. While the vassals are (of course) bound by their obligations to the Empire, almost all of the newly-independent clans elect to retain close ties to the Empire.
Fragments of several clans which decided to remain Imperial vassals break away and take up residence in the Greater Rorack Range. One of these clans renames itself the Ash Mountain Clan and begins construction of Ulzharrag Proper.
Despite having lost direct control over close to 50% of its lands and populace in the referendums, the Fourth Empire has forged strong ties with many of its neighbors and grown into the region’s mercantile, diplomatic, and military powerhouse. Several clans have voluntarily rejoined the Empire.
By this time, the Imperial Guard's variety of traditional melee and ranged weapons were augmented by several gunpowder weapons, which included incendiary arrows, rockets, fire lances, early cannons, and a variety of explosives.
The Imperial Guard fights the Battle of Ewer Stronghold. Marking the start of what would be later known as the Shield Wars, this battle is the first of numerous smaller campaigns and battles fought by the Imperial Guard to defend Imperial vassals and allied independent clans from opportunistic neighbors.
During the Crimson Campaign, General Herrick Stoutbraid, commanding officer of the Imperial Guard army Chasm-forgers, and the majority of his command staff are slain during the Battle of Falcon Hill. Ilik Emberfall, a junior officer and nephew of the Emperor, takes command and swipes victory from the jaws of defeat.
When the Chasm-forgers return home victorious, Ilik Emberfall gains notoriety and is promoted to General in command of the Chasm-forgers.