• Jinx

Vampire the Requiem - Bloodlines the Hidden
A Bohagande can snatch small amounts of luck from others that he can then use for himself. By making physical contact with another — even the lightest touch is sufficient — the character can activate this power. If successful, the victim’s next action fails, while the Bohagande’s next action automatically succeeds. The power of Jinx lasts only one scene, so if the Bohagande takes no further actions that scene, the benefit is forfeit. Consult the rules for “Touching an Opponent” on p. 157 of the World of Darkness Rulebook to determine if a Jonah successfully makes contact with a resisting target when this power is used. If a target does not resist, assume that contact can be made automatically under some context, such as through a handshake, sleight of hand or seeming to stumble.

Effect

Dramatic Failure: The character’s Jinx is turned back on him. The next action the Bohagande performs in this scene is failed automatically.
Failure: No effect. A successive attempt to use the power may be made, but contact is required again, as is another Willpower point.
Success: A subject is jinxed upon being touched. The next roll made for the subject is automatically a failure, regardless of how improbable that might be. If the action normally calls for a chance roll, the victim automatically suffers a dramatic failure. The Bohagande fares much better. The next roll made for him is an automatic success. If he attempts no further actions for the remainder of the scene, he receives no benefit from Jinx. If the subject attempts no further actions in the scene, he is spared failure.
Exceptional Success: Similar to a normal success, except the stakes are much higher. The victim’s next action results in a dramatic failure, while the Bohagande’s next action is automatically an exceptional success.
A subject can be under the influence of only one use of Jinx at a time, and a Bohagande can have no more than one “unused” success at his disposal at one time. Once it’s fulfilled, this power must be activated again to acquire a new guaranteed success.
Material Components
Cost: 1 Willpower
Gestures & Ritual
Dice Pool: Wits + Subterfuge + Sunnikuse
Related Discipline
Effect Casting Time
Instant to touch target; reflexive to activate power
Level
1