Bohagande

It might seem like you’ve got me where you want me and my game is up, but luck is a funny thing. I hope you know how to laugh, because things are about to get real funny.

Vampire the Requiem - Bloodlines the Hidden
Kindred folklore is replete with tales of unusual bloodlines and the loathsome powers that are theirs to command, but few lineages are surrounded by as much exaggeration, misinformation, skepticism and trepidation as the Bohagande (or simply the “Jonahs”). According to stories, these Kindred are jinxes. Wherever they go, bad luck is sure to follow as certain as the sun will rise. Each telling relates different tragedies, from havens catching fire and their occupants burning to ash, to an ancilla’s entire financial portfolio crashing overnight, to the trespass of a Lupine in the halls of Elysium.
Many dismiss these stories as the product of overactive imaginations. These “Jonahs” are dismissed nothing more than shadowy bogeymen meant to worry neonates. Others wonder if there might not be such a brood after all, especially when they’re confronted by an extraordinary confluence of tragedies.
A rare few claim to have actually met one of these mythical Kindred. Although they cannot agree on specifics such as parent clan or where the bloodline originated, witnesses agree that the Bohagande are cursed, and that anyone who crosses their path is at great risk. They also claim there is more to the Jonahs than stories suggest, something even more inimical than the line’s telltale curse, further compounding the mystery that surrounds the lineage.
The Bohagande themselves tell progeny that they are the descendants of a Gangrel wanderer whose fateful encounter with a medicine man in the American West led to their creation. According to the most common account, the medicine man was cursed for a terrible crime against his people. Wherever he went, an ill wind blew and those around him suffered. Forced into exile, he sought revenge upon those who had cursed him, and he called upon the ancient spirits of the land to help him. One came to his aid, teaching him how to turn his curse to an advantage by taking the luck lost by others. When the medicine man met the Gangrel, the mortal mistook the vampire for the spirit that had once helped him. Seeking to impress his former Mentor, the native demonstrated all he had learned and offered his blood as payment for his debt, thereby passing on his curse and his magic.
Due to their Notoriety, the Bohagande rarely announce their presence, preferring to pass themselves off as ordinary Gangrel. It’s not usually long after arriving in some new domain, however, before use of their special Discipline draws unwelcome attention, forcing them to choose between denying their birthright or fleeing. Those who waffle are usually forced to accept the latter if only to avoid a blood hunt.
Aside from their habit of moving from place to place and their shared origin, little else defines members of this bloodline. Jonahs may come from anywhere and have nearly any personality, although some become thrill-seekers as a side effect of their Discipline. With time and fortune on Jonahs’ side, even the most improbable feats are within their reach and few things give a Bohagande as much of a rush as succeeding at the seemingly impossible. And yet, such accomplishments made public make line members’ intolerable to other Kindred. Few Prisci want to entertain a vampire who is prone to dangerous risks that might bring the Masquerade crashing down.

Culture

Culture and cultural heritage

Background: The majority of Bohagande are individuals who value privacy, who cherish their freedom and who are drawn to risk. People who have nothing to lose and who have no problem packing up and moving on at a moment’s notice are typically chosen. Daredevil types are not uncommon, and those who find a thrill in putting it all on the line are similarly favored. Drifters, gamblers, killers, grifters, extreme athletes and fugitives make up the bulk of the bloodline, but it’s not unheard of for a Jonah to choose, say, a simple roadhouse waitress who’s down on her luck.

History

Few Bohagande are terribly concerned about their origins. Even though they tell similar (or different stories), rare is the Jonah who actually considers them anything more than entertaining folktales. One story is as good as any, providing just enough history to answer the most nagging of questions. Even those who claim to be familiar with the bloodline’s founder exhibit skepticism about the details of their origin, admitting that he may be guilty of more than a little fabrication. The Bohagande are who they are. Given their more pressing concerns, such as avoiding blood hunts, the specifics of their creation pale by comparison. Still, a similar story is passed on to new members if for no other reason than to provide some sense of shared identity.
In 1848, somewhere on the edge of the hellish expanse known today as Death Valley, a Gangrel named Lucas Harwood met a man who changed the Savage forever. Harwood had spent the bulk of his unlife prowling the burgeoning cities of the East, preying on the increasingly urbanized masses, or on their cousins in the small towns that had arisen between the Atlantic and the Mississippi. And yet, Harwood was most tempted by those he perceived as his mortal counterparts: Native Americans. Their primitive ways, ancient roots, fearsome medicine and savagery in battle struck a chord and drew him to their rich blood. The Shawnee, Chickahominy, Rappahanocks, Lenape, Cherokee, Saponi, Chicora and other tribes became his favored vessels, but their numbers dwindled and many tribes were only a shadow of what they had once been. Harwood longed to drink from a well undiluted by the taint of European civility, and so in the early 1830s he turned his back on his former hunting grounds and set off for the unsettled West to quench his desire.
He traveled with a single Retainer, a rugged scout of French extraction who claimed to have heard from Meriwether Lewis’ own lips of lands and people that stretched to the distant shore. Trusting his guide to keep him from harm, Harwood joined the flood of wide-eyed settlers, prospectors, charlatans, prostitutes, soldiers, entrepreneurs and fugitives seeking fortune, adventure and sanctuary in the nation’s western reaches. The journey showed the vampire things he could not have dreamed, and dangers that nearly sounded the last note of his Requiem. Harwood was enslaved by the experience. He roved across the land, led by the Beast that he had caged for so long.
For a decade, Harwood stalked natives for the challenge they posed. The fearsome kine were not easily caught off guard, and because they suffered under no Masquerade, they did not hesitate to accept the existence of the creature that harried them. Skilled hunters, some braves tracked the Gangrel by day and discovered his Haven, brutally murdering his Retainer. Only the Disciplines of his parent clan saved him from a similar fate. The myriad dangers that Harwood then faced did not deter him, however. He thrilled to solitary existence and honed his predatory abilities to new heights. Eventually he even learned to take the form of a coyote and crow, the better to go where he pleased.
It was in bird form that he came upon a lone mortal one night, high upon a Rock overlooking Shoshone land. The individual was a gifted medicine man — a bohagande in his own Language. Once named Seeing Star for his knowledge of the heavens, the man was now an outcast. He had slain an innocent child in order to work a great rite, which had been forbidden by his elders. Seeing Star was brought before a tribal gathering, judged guilty and sentenced to exile from his people.
To ensure that the medicine man would never again haunt them, the three wisest of the tribe laid a curse upon him so that bad luck would come to any who took him in, a curse that turned his hair white. Finally, the name Seeing Star was stripped from him, robbing the man of his identity and thereby denying him the power he once commanded. From that point forward, he was no longer Shoshone and was forced into the wastelands to meet whatever fate the Great Spirit held for him.
Word of the curse and its nameless bearer spread across Sogobia, the tribal homeland. Everywhere he went, disaster was at his side. Left to places deemed desolate, he struggled to survive and railed against the heavens themselves, swearing revenge. When the man was at wits end and with nowhere else to turn, Crow agreed to aid him. Laughing, the spirit told his petitioner that he did not possess the power to remove so great a curse. Angered, the medicine man tried to grab the bird, but Crow had luck on his side and escaped. The spirit told the wretched Shoshone that he was not laughing at the man’s misfortune, but because the outcast was too blind to see the powerful gift he had been given.
“There is no such thing as bad luck,” Crow said. “What some call bad luck is only luck’s absence. Wherever you go, men around you are the cursed ones, not you. Your gift steals the luck they all carry with them, leaving them empty. If you knew how, you could take their luck and have it for yourself. Instead, you let it fall through your fingers like sand. That is why I laugh at you. You shake the fruit from the tree, but you leave it on the ground to rot.”
The medicine man realized the truth in Crow’s words. The suffering of others could be his strength. He threw himself before the wise spirit and begged Crow to show him how to master his curse, offering everything he had as payment. Crow accepted, saying that the price would be to one day teach the spirit something that the man had learned. The deal struck, Crow showed his pupil a new path. He also gave the man a new name — White Star, inspired by his hair — to restore the power he had lost.
Then Crow took flight, leaving the medicine man no longer eager for death’s comforting welcome. White Star quickly mastered what he had learned and went among men again, exacting his revenge. Each of those who had cursed him died in a terrible accident. The elders that had condemned him met their end, and any other who crossed his path found catastrophe to be her new Companion.
When Harwood alighted on a bluff near White Star, still in the form of a crow, he first thought the man was quite old because of his hair. Perhaps this mortal had come out here, far from his people, to seek a vision, a desire with which Harwood was familiar. Although wary of some hidden danger, Harwood approached, his unquenchable hunger overriding caution. Before he could shift form and pounce, the man turned and proved himself to be younger and more capable than Harwood guessed. The native was grim and exuded a power that belied his calm demeanor. Fearful that the man might be a Lupine or worse, Harwood maintained his feathered seeming and prepared to escape. He had spent enough time around the tribes to understand native tongues, and was surprised when the man spoke to him as if he was an old friend.
“Many seasons have passed since we last spoke, Crow,” the man said. “Your medicine is strong and with it I have had my revenge. I know why you have come back now. It is time for me to repay you as I agreed. Tell me what you wish to learn and I shall teach it.”
Startled by the mortal’s manner, Harwood didn’t know what to do. He was intrigued by the prospect of a gift, but the Beast had other plans. The vampire shed his winged guise before the man’s eyes and leapt for his throat. To the Gangrel’s chagrin, his foot caught on a stone and his wicked claws barely grazed his intended victim, drawing only a trickle of blood that the attacker licked clean. Now White Star was ready, and when the Savage lunged again, his blow went wild. His Beast enraged, Harwood snarled his determination and made what would surely be a killing blow. But the medicine man was favored by fate once again and the assailant was almost sent over a precipice. Misfortune plagued the vampire’s every move. What should have been the simplest thing was a harsh lesson in futility. When the first rays of sunlight shone across the flat land, Harwood, so focused on his intended prey, was taken by surprise. Howling his frustration, he sank into the cold earth, still desperate for nourishment.
When the Gangrel crept from the ground the next sunset, he was amazed to find the white-haired man still there, clearly awaiting his return. Unwilling to repeat the same mistakes of the night before, Harwood pushed his hunger as far down as he could and sat across from the Shoshone, respectful of the man’s evident power. White Star still believed that Harwood was Crow, regardless of the form the spirit took, and wanted to know why Crow had tried to kill him. “I had promised to teach you as you had taught me. Our bargain was not for my life.”
Harwood was confused, but caution kept his tongue. The outcast bohagande awaited an answer, but when none came, he offered his own interpretation. “Ah, you have forgotten who you are, Crow. So it is when you wear the skin of another for too long. Because you have forgotten, I shall repay you by teaching you what you have lost.” As the stars wheeled in the heavens and Bat chased Moth across the valley, White Star showed Harwood how to use spirit medicine as Crow had once taught him. Again the sun rose and once more Harwood slept beneath the desert. When he awoke this time, however, he was alone. The curse of the bohagande and the medicine of Crow were now his.

Society and Culture

Treated like lepers and hounded by their fellow Kindred, yet possessed of a power that enables them to accomplish the seemingly impossible, the Bohagandes’ Requiem is like no other. The temptation to exercise the line’s special Discipline is difficult to resist, especially knowing that the hammer of a Prince’s law may descend without warning. Being so lucky as to survive such a surprise is as practical as it is irresistible. Jonahs therefore tend to view others, Kindred and kine alike, as vessels containing not only blood, but the luck they need to survive. Indeed, many line members are addicted to the rush of stealing another’s fortune.
Since use of Sunnikuse does not go entirely unnoticed, Bohagande are forced to be as careful as possible. Simply going around, stealing luck is a good way to call down persecution. A Bohagande thus finds a gimmick that fits her personality and special talents as a cover for her larceny. She might stick to something overt, like engaging victims in a game of chance, or she might use straightforward psychology as the best subterfuge, suggesting how a victim invites bad luck and then offering proof. Whatever method she uses, her modus operandus provides just enough justification for ill events. Such deceptions are certainly not necessary, but without one a victim is likely to lay blame outward rather than inward.
When two Bohagande cross paths, the elder has the right to command the younger to move on. If the younger wishes to challenge, the older declares a contest, with the winner claiming the right of domain. The challenge can take nearly any form, so long as its outcome depends primarily on luck. Even if the contest requires substantial physical exertion or a particular test of skill, the ultimate criterion hinges on whether or not luck can prevail.
Shortly after entering a city, a century-old Jonah may discover the presence of another of his bloodline, a neonate who has made his Haven there for a dozen years. Unless the senior Bohagande simply wishes to move on, he can challenge the younger and declare the terms. There is no shame in the neonate acquiescing without a contest, but if he does accept it’s considered terribly bad form to withdraw prematurely.
The challenge might be as simple as a game of Russian Roulette or as outlandish as a 100-mph race in the wrong direction on a busy highway. Most of the time, the more dangerous the contest the more respect the winner receives. Given the risks involved, it’s not uncommon for Bohagande to meet Final Death in these contests. It’s also perfectly acceptable for participants to use Sunnikuse against each other before and during a challenge. Thus, a normally fortunate Jonah may discover herself robbed at the worst possible moment. Eventually, luck does run out, even for members of this line.
Besides Lucas Harwood, the only other Bohagande to claim any special recognition is the one known as the Storm Crow. This individual has supposedly never been defeated in a challenge and is deemed the luckiest Kindred walking the earth. Some stories claim that the current Storm Crow is a particularly feral Gangrel named Becky Finch, the moll of a successful Kansas City mobster before her Embrace. Some disagree, saying that she was finally bested by another, or that her claim was never legitimate.
The name Cameron is bandied about as the possible identity of the Storm Crow, but few can agree on any details about this little-known figure. Ultimately, the concept of Storm Crow is more tall tale than reality to most, a character suitable for yarns and emulation. That doesn’t stop some Bohagande from actively seeking out a master of luck, however. These competitive Jonahs hope to challenge and defeat him, claiming the title for themselves. Equally motivating, rumors ascribe strange powers of Sunnikuse to a Storm Crow. Would-be usurpers hope they can learn these tricks for themselves.
Every Bohagande possesses a secret that he protects over and above all else. Upon a Gangrel’s initiation, a sire or Avus bestows a Shoshone name that makes the new Bohagande known to the spirit Crow, who’s held as the true father of the line. The name is written on the newcomer’s chest in the Avus’ blood, but is never again recorded or spoken, not even between these two Kindred. Anyone who learns this name and understands it for what it is has a powerful charm over the subject, whose use of Sunnikuse against that individual is compromised.
Some Bohagande seek out the names of others of the line in order to give themselves an advantage in future confrontations, but most Avus are loath to part with such knowledge. Should a betrayal be traced back, they run the very real risk of having their own names revealed, effectively robbing from them of their own power. Other Kindred who discover a Jonah’s Shoshone name may not know the power that comes from sharing it. Few if any outside the lineage are aware of this Achilles’ heel.

Common Dress code

Appearance: A typical Jonah appears no different from any other Gangrel who’s Embraced in the United States. Despite some connection to Native Americans in line origins, there is little evidence to suggest that the Bohagande especially prize those people as childer. In fact, the opposite may actually be the case, given the role the Shoshone played in first casting the hex that the line still bears. Still, a few Bohagande have adopted the practice of tattooing themselves — even beyond the grave — with Native American iconography as a way to at least forge some identify with their semi-mythical past, with the image of a crow figuring prominently in the decoration.

Art & Architecture

Haven: Knowing that in most cities their stay may be brief, Jonahs tend to seek out the most practical and least complicated havens possible. Abandoned homes and structures are typical choices, although due to their extraordinary luck, some members may be flush with cash and decide to live it up for a time in a penthouse apartment. No matter where they choose to stay, these undead invariably go to great lengths to ensure that they always have at least one means of escape in case the local Sheriff or Hound comes calling. Some choose a location that might pose serious risk to interlopers, like a dilapidated high-rise or a place undergoing construction. The kind of place where an unlucky trespasser may find himself in a very uncomfortable position. In suburban or rural environments, the vampires take what they can get, those who are able to simply slipping into the earth to avoid the sun’s rays.

Major organizations

Covenant: Given their tendency toward anonymity and the response they can expect from many Kindred, Bohagande tend to avoid involvement with covenants. When they are drawn to the supportive and philosophical benefits that a society offers, it’s usually to those that recognize the value of these dangerous undead. The Circle of the Crone may boast the most Jonahs, but even then that number might be counted on one hand. Some Acolyte stories are reminiscent of bloodline origins, and curious Jonahs may explore a connection between their own Discipline and Crúac.
The Ordo Dracul can be alluring to Bohagande who hope to shed their line’s reputation through self-denial, or to transcend their curse. The Carthians may harbor a couple of these pariahs, but rare is the Jonah who’s so driven by politics to risk all by joining these blatant freethinkers. Even so, a Bohagande in Carthian ranks could be a powerful weapon if directed properly, giving the covenant an edge over its competitors.
If The Invictus or Lancea Sanctum harbor a Bohagande, it’s unlikely that they’re aware of it. A Jonah’s membership depends on how well she can keep her true nature hidden. Neither of these groups would welcome a jinx in its midst. The First Estate would see it as a threat to stability, and the Sanctified would view her as an abomination, cursed by God and perhaps even an agent of the Devil himself.
By and large, the Bohagande prefer to remain unaligned, the better to maintain their cover and to pick-up and leave easily should the need arise. It almost always does.
Organization: It’s rare for more than one Bohagande to be found in a single domain. There are hardly enough line members as a whole to constitute anything that could resemble a formal gathering. Their proclivities and concerns preclude all but the most informal and temporary organization, with the sire-childe bond the only one that’s commonly observed.
One Jonah in a given city can cause enough trouble. The presence of two or more could result in catastrophes that even the luckiest Bohagande might be unable to escape. The bloodline holds that whenever members encounter one another, the eldest may claim the right of residency. The younger must leave immediately, unless she wishes to challenge the elder. If that happens, the eldest chooses a single test of luck in which each competes. The winner may stay and the loser is bound to depart. Those who go unbeaten long enough are accorded special Status among the bloodline. The Bohagande who has gone the longest without being bested is given the title Storm Crow. There’s some disagreement as to the identity of this figure at any given time, and some claim the position is more rumor than reality.
The founder of the line is also recognized as particularly deserving of respect. Lucas Harwood does not wield any authority over his brood, but his voice carries special weight. Because few claim to know where he is or even if he still exists (and fewer still can honestly say they have actually met him), respect is usually shown through reverence to the words ascribed to him. A body of stories about Harwood’s travels, his personal experiences and his advice to his progeny exists and is passed from Bohagande to Bohagande, albeit in no fixed form. More fable than dogma, these tales are important to the bloodline and are perhaps its strongest connection to its origin.
Jonahs are found most frequently in North America and generally outside large cities, where they avoid persecution. The line’s numbers are few, since there’s no significant advantage to siring given the conflicts that arise with one’s own childe. Members found elsewhere are true rarities, but they have a distinct advantage. Few Kindred outside North America have heard stories of the Bohagande and the curse that follows them. Jonahs who travel to a distant land may find it easier to hide their true nature and may even fit into vampiric society by adopting less nomadic and paranoid ways. Yet there is still the challenge of avoiding the wrath of undead who suffer chronic bad luck.
Nickname: Jonahs
Parent ethnicities
Character Creation: Mental traits are perhaps admired most in prospective line members. While Social traits are definitely helpful in getting into and out of trouble, plying them makes for mundane means of interaction and survival. Anyone can have a silver tongue, so where’s the challenge? Mental Attributes and Skills are respected more for the opportunities and angles that can be perceived; plots and schemes to pull from which the lineage’s trademark can be used to escape. Physical traits are a close rival to Mental, simply for the backup they provide in getting out of a scrape.
Merits that lend themselves to solitary survival are also prized. Those include Direction Sense, Danger Sense, Unseen Sense and Fleet of Foot. Social Merits don’t usually qualify among such traits.
If a Gangrel Embraced to the line seeks to explore the potential of his blood early on, an extra dot of Blood Potency initiates him.
Bloodline Disciplines: Animalism, Protean, Resilience, Sunnikuse
Weakness: Jonahs are subject to the weakness of their parent clan. The more they feel the call of the Beast, the more bestial they become, and the more their minds become those of less principled animals. With regard to dice pools based on Intelligence and Wits Attributes, the 10 Again rule does not apply. Additionally, any 1’s that come up on a roll are subtracted from successes. (The latter part of this weakness does not affect dramatic- failure rules.) This weakness does not apply to dice pools involving Perception or Reaction to Surprise , or to the Resolve Attribute.
In addition, Bohagande are permanently marked by their accursed legacy. Their auras appear not unlike black holes, seeming to soak up the colorful auras of others in a unsettling manner. Those able to perceive auras do not need to be familiar with the Bohagande to recognize this as the radiance of someone best avoided. Jonah image might suggest some kind of rampant Diablerie, which it is after a fashion.
Concepts: Drifter, card sharp, small-time grifter, traveling carnival act (The Luckiest Lady in the World!), thrill-seeking biker, wandering preacher, carefree rock guitarist, eerie fortune teller, professional art thief, stock market “day” trader, street vigilante, freelance photographer