•• Overwrite

Vampire the Requiem - Ancient Bloodlines
The Usiri is able to overwrite a specific thought or image from his victim with one of his own choosing. She now believes that this new “memory” is her own and that she has personally experienced it at some point in her past.

Effect

Dramatic Failure: For the rest of the night, the attacker is unable to overwrite the victim’s memory and instantly adopts any derangements present in the victim.
Failure: The character loses or ties the contested roll and is unable to overwrite the victim’s memory. The target is aware that someone is attempting to manipulate her and recognizes both “memories,” including which one is real and which one is false.
Success: The character wins the contested roll. He is able to overwrite a memory with one of his own choosing. The victim believes that the new memory is, in fact, what really happened. She recalls the experience vaguely, as if it happened to someone else, but still believes it to be her own recollection.
Exceptional Success: The character wins a contested roll with five or more successes. He is able to overwrite an undesirable memory with a new one. Further, he is able to provide some supporting details, giving it a more “real” feel. The victim recalls the experience subjectively, as if she was an integral part of it.

Side/Secondary Effects

The overwritten memory cannot encompass more than a scene’s worth of time, and if the subject is ever confronted with direct evidence of the truth, the subject’s player rolls Intelligence + Composure. If this roll succeeds, the character’s original memory comes back. If the use of Overwrite resulted in an exceptional success, the subject receives a -2 modifier to the roll to remember.
Material Components
Cost: 1 Willpower
Gestures & Ritual
Dice Pool: Manipulation + Persuasion + Hypnagogia vs. Composure + Blood Potency
Related Discipline
Effect Casting Time
Instant and contested (resistance is reflexive)
Level
2
Applied Restriction
Modifier | Situation
+2 | Power is focused on, or applies to, a vampire with whom the user has a blood tie.
-2 | The victim has the Eidetic Memory Merit.
-3 | The victim has a Suspicion or Paranoia derangement.