Boiling Over
Two Kindred and a ghoul servant have become a trio of individuals that are destined to erupt into violence, requiring only a little outside force or unlucky circumstance to act as the catalyst. One vampire is hundreds of years old; he has been a vicious monster, even by Kindred standards. He cannot, however, remember actually being that monster.
The second vampire is still just a neonate. He’s taken his meager skill and experience as one of the Damned and has embarked on a quest to make his sire’s murderer answer for the crime. He doesn’t even know what the outcome of his quest will be. Justice? Revenge? Or will he join his sire in oblivion?
Finally, a mere ghoul holds the key. Nearly completely insane, he is forced to tread the line between protecting his master from becoming a despicable creature again without directly undermining the only other vampire his regnant has found worthy to trust and assist.
What none of them realize is that their fates are all tightly intertwined by blood and hunger. The elder vampire murdered the neonate’s sire, but lost that memory along with many others. The neonate feels that the elder could help him discover the truth, since he knows that the elder was once knowledgeable about such matters. The ghoul, the only one who knows the whole story, is trying desperately to keep the pair of Kindred in the dark. It’s a futile task — sooner or later, the truth will come out.
These three vampires carry within them not only the muddying influence of time and the Fog of Eternity, but the legacy of the Grémio de Corajoso and the “discovery” of the Adroanzi. The meetings between these two factions were vicious when they originally occurred, and history is about to repeat itself.
The second vampire is still just a neonate. He’s taken his meager skill and experience as one of the Damned and has embarked on a quest to make his sire’s murderer answer for the crime. He doesn’t even know what the outcome of his quest will be. Justice? Revenge? Or will he join his sire in oblivion?
Finally, a mere ghoul holds the key. Nearly completely insane, he is forced to tread the line between protecting his master from becoming a despicable creature again without directly undermining the only other vampire his regnant has found worthy to trust and assist.
What none of them realize is that their fates are all tightly intertwined by blood and hunger. The elder vampire murdered the neonate’s sire, but lost that memory along with many others. The neonate feels that the elder could help him discover the truth, since he knows that the elder was once knowledgeable about such matters. The ghoul, the only one who knows the whole story, is trying desperately to keep the pair of Kindred in the dark. It’s a futile task — sooner or later, the truth will come out.
These three vampires carry within them not only the muddying influence of time and the Fog of Eternity, but the legacy of the Grémio de Corajoso and the “discovery” of the Adroanzi. The meetings between these two factions were vicious when they originally occurred, and history is about to repeat itself.
Components
Hooks
This is a situation ready to explode and consume everything nearby. Stevenson was a monster before his reawakening. Bennett is a potential monster, on the brink of madness and perpetual grief. And Brent, despite his good intentions, is just piling one lie on top of another.
- A Ventrue character in deadly danger finds himself saved — Stevenson and Bennett appear from nowhere and dispatch the vampire’s assailants. When asked, Stevenson describes a feeling of terror and pain: blood sympathy. Apparently, the character is a distant (or not so distant) relation of Stevenson. This event sparks an increase in Stevenson’s Linagem Discipline, and he relearns his Blood Beacon Devotion. What secrets has he left for himself to find? And might he insist that the character he saved accompany him, since their fates are clearly entwined?
- Stevenson and Bennett have a number of pieces to the puzzle, and are able to trace the movements of Bennett’s sire and the diablerist across the country. The wandering trio comes to the coterie’s home city, and in presenting itself to the local Prince, finds a lead on Bennett’s search. Brent, ever trying to be helpful, removes the information and destroys it — but it so happens that the information was contained in something of value to the players’ characters (a Requiem diary, perhaps, or maybe Brent murders a historian Contact or Ally). Brent by himself isn’t much of a threat, not after dark, anyway. Bennett and Stevenson, however, are, and they regard their ghoul with much more value than most Kindred.
- One or more characters in the coterie are descended from one of the bloodlines or lineages involved with the Grémio de Corajoso. Stevenson, known to be a loose cannon in years passed, was still considered to be an asset to the Grémio. His disappearance over the last few decades has alarmed some of his former Allies. The players’ coterie is given the honor of being selected to make contact with the resurfaced Corajoso (obviously not known to the old Allies as John Stevenson). Alternately, the characters themselves might be the elders once associated with the Telepath. How much can the ghoul prevent? How will either Kindred react to Stevenson’s past?
Related Characters