Encode Vitae
Auspex •••, Obfuscate •• or Auspex •••, Meminisse •
The Ordo Dracul have, in the past, jealously guarded the secret of Courier Ghouls, but since the Mnemosyne developed the process in the first place, it was in fact a fairly hopeless enterprise, since the Mnemosyne had been doing it long before they showed the Dragons how.
Effect
Dramatic Failure: Not only does the vampire fail to encode the memories within his blood, but the process wipes the memories from his mind. He forgets the very thing he was trying to pass on, and can never regain it himself.
Failure: The character gains less than a total of five successes. She fails to empower the Vitae, and it’s wasted.
Success: The character manages to gain more than five successes. She can encode one significant memory, one hour of personal experience, or information broadly equivalent to the study of a single chapter of a text book for each point of Vitae so used. The blood doesn’t retain its power indefinitely; the length of time it holds the information depends on how many successes rolled.
Successes | Duration
5 successes | One night
6 successes | One week
7 successes | Two weeks
8 successes | One month
9 successes | Three months
10+ successes | One year
The first vampire who feeds from the ghoul remembers the information encoded into the Vitae as if it were his own experience – if the player succeeds in a reflexive roll of Wits + Composure + Blood Potency. If he fails, he can try again, by feeding a little more. Only one vampire can drink memories encoded in a ghoul’s Vitae. Once they’ve been sucked out of the ghoul’s blood, they’re gone.
Failure: The character gains less than a total of five successes. She fails to empower the Vitae, and it’s wasted.
Success: The character manages to gain more than five successes. She can encode one significant memory, one hour of personal experience, or information broadly equivalent to the study of a single chapter of a text book for each point of Vitae so used. The blood doesn’t retain its power indefinitely; the length of time it holds the information depends on how many successes rolled.
Successes | Duration
5 successes | One night
6 successes | One week
7 successes | Two weeks
8 successes | One month
9 successes | Three months
10+ successes | One year
The first vampire who feeds from the ghoul remembers the information encoded into the Vitae as if it were his own experience – if the player succeeds in a reflexive roll of Wits + Composure + Blood Potency. If he fails, he can try again, by feeding a little more. Only one vampire can drink memories encoded in a ghoul’s Vitae. Once they’ve been sucked out of the ghoul’s blood, they’re gone.
Manifestation
The vampire sheds a few drops of her own Vitae into a glass, drinks and swallows it, and then regurgitates; holding it in her gullet, she enters a trance state where she encodes her memories on the blood before spitting it out once more.
This done, she can inject it into her ghoul.
This done, she can inject it into her ghoul.
Related Organizations
Material Components
Cost: One Willpower, and one Vitae for each significant memory or item of information encoded.
Gestures & Ritual
Dice Pool: Intelligence + Occult + Auspex.
Effect Casting Time
Extended; each roll is equivalent to one hour’s meditation.
Applied Restriction
Prerequisite: Status (Ordo Dracul)• or Mnemosyne bloodline
Modifier | Situation
-2 | The character is trying to encode complex or academic information, such as a lecture or a meeting in which financial or business information was passed around.
+2 | The character has the Eidetic Memory Merit.
Modifier | Situation
-2 | The character is trying to encode complex or academic information, such as a lecture or a meeting in which financial or business information was passed around.
+2 | The character has the Eidetic Memory Merit.