Preemptive Reflex

Celerity •••••, Auspex •

Vampire the Requiem - Ancient Mysteries
Celerity is not always sufficient to keep a vampire out of harm’s way. He is also limited by the possibly unknown intentions of his opponent. Sometimes, the environment around him may have a surprise or two waiting to be sprung. Those who have learned this power have the uncanny ability to react practically instantly to all of these threats.

Effect

This power allows a vampire to defend himself by literally removing his body from a threatening physical effect. He may activate this power at any time during a turn in response to an attack or physical threat against him. In a nearly invisible blur, he moves up to his maximum Speed, adjusted by Celerity. This most likely removes him from the threat of a punch, blade or gunshot, but may also apply to environmental conditions. If the floor gives out beneath him, he may instantly move backwards to a stable area. Likewise, a falling object provides no threat, as long as the vampire perceives it even a split second before impact. This ability negates all successes gained in a single roll to attack him and provides complete success in any roll made to determine his defense in a physical situation.
This power may only be used once per turn, but may be utilized at any time regardless of the vampire’s other actions for the turn. If the vampire takes no other actions that turn, he can use this Devotion as many times as his Vitae expenditure allows.
Material Components
Cost: 2 Vitae
Gestures & Ritual
Dice Pool: This power involves no roll to invoke
Related Discipline
Celerity •••••, Auspex
Effect Casting Time
Reflexive
This power costs 24 experience points to learn.

For every dot of Blood Potency over five that a Kindred possesses, however, he subtracts three points from the experience cost of the Devotion. Therefore, a vampire of Blood Potency 8 who wishes to learn Fooling the Sleeping Beast would pay 12 experience points, while a vampire with Blood Potency 6 would pay 18, and a character with Blood Potency 1 would pay the full, listed cost.