The Glory of Ra

Auspex •••••, Majesty •••••

Vampire the Requiem - Ancient Bloodlines
By their very nature, Kindred are unable to feel the touch of the sun on their skin without watching their flesh roast and shrivel in excruciating pain. Any vampire who believes otherwise will most certainly be burned to ash. That didn’t stop the Bak-Ra from making others believe that they had conquered the curse, however. It was the one major point that succeeded in uniting all Kindred under one Great Covenant during the era of Ramses II. If any vampire could actually achieve this miracle, they must be truly graced by the gods and deserve to be followed. Appearances, however, can be deceiving.
A Kindred with this Devotion appears able to defeat the vampiric curse by sending out his “ghostly body,” while his corporeal form rests in day sleep, and actually becoming visible to those whom he wishes to be seen by. Should anyone become curious and approach the vampire using this Devotion, they encounter what seems to be a solid, fully aware vampire, walking beneath the Sun. In reality, the Glory of Ra does not provide a solid form, but only the appearance of a solid form. Should someone touch the character, the witness believes he is touching the Kindred, when, in fact, he is so blinded by the vampire’s Majesty that his mind fools him.

Effect

This Devotion relies on the user’s ability to make others believe he is really walking beneath the sun. The Kindred is not really there, except in his ghostly state, even though it appears as if he is solidly walking or performing actions as normal. Everything he does is dependant upon the belief of those who see him. They can “hear” him speaking, “feel” his hand as he reaches out to touch, and watch him lift objects, open doors or simply sit in a chair. The experience is exactly what they expect it to be.
The Kindred cannot use any of his other Disciplines except Auspex and Majesty while in this form, although, he can make it appear as if he is using other powers by playing into what those who are interacting with him expect. If they anticipate a show of Celerity, for example, that is what they’ll see.
The group hallucination can be maintained even if one person doesn’t believe in it. However, to break the spell over an entire group of individuals, the disbeliever must act against the Kindred’s form and do something that specifically proves that the vampire isn’t really there (e.g. walk through him when the ghostly image can’t avoid such a move.)
Anyone who sees the vampire makes a resistance roll and compares the results to the activation roll for this Devotion.

Side/Secondary Effects

Dramatic Failure: The Kindred appears in daylight, but his form is anything but solid. It seems as if his body is being projected, like a holographic image, and his claims are obviously false.
Failure: The user fails to appear at all.
Success: The Kindred becomes visible and is likely able to convince any onlookers that he is standing before them, solid and unharmed. He can perform simple actions like sitting in chairs or walking and standing around, but his interaction is limited.
Exceptional Success: The vampire appears solid and unharmed by the sun’s rays. He can perform complex actions and can appear to manipulate objects, such as opening doors, carrying books and shaking hands.
Material Components
Cost: 2 Willpower
Gestures & Ritual
Dice Pool: Presence + Persuasion + Majesty vs. subjects’ Composure + Blood Potency
Related Discipline
Auspex •••••, Majesty •••••
Level
Instant and contested (resistance is reflexive)
This power costs 30 experience points to learn