Arancius

Arancius was born to a family of tiefling scholars who were fascinated by the unknown. As a child, Arancius spent his days pouring over ancient tomes and exploring the family's extensive library. When he came of age, he left his family's estate to join the Cartographers Guild in search of new knowledge and mysteries to solve. Arancius is a vibrant and eccentric character who tends to exaggerate everything he does. He is always the first to examine anything unknown or mysterious brought back to the guild, and his vast knowledge of the arcane and occult has been invaluable to the guild's expeditions.

Goals
Arancius is always in search of new knowledge and secrets to uncover. He dreams of one day discovering an ancient artifact or spell that could change the course of history.
Flaws
Arancius can be a bit of a drama queen and tends to exaggerate everything he does. He also has a tendency to take unnecessary risks when he is excited about a discovery.
Bonds
Arancius is very close to his family and keeps in regular contact with them. He considers the members of the Cartographers Guild to be his second family, and has a particularly close relationship with Erendriel Vandiir, his former mentor.
Race
Tiefling
Gender
Male
Guild Affiliation
The Research Team
Role
Guild Merchant - Antiques & Oddities
Skills
  • Identifying strange items
  • Create Scrolls with available supplies
  • Standing Orders
    Default
    Study strange and foreign items the guild collects.
    Current Project
    None
    Children