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Nomadic Humans

Nomadic Humans roam the Alvarian plains, trading with smaller settlements and the occasional travller as they go. Because they are always moving, they know the land well, as well as many of the other races that dwell in Alvaria.
  Ability Score Increase. One ability scores of your choice increases by 2; another ability score of your choice increases by 1
  Coloration. Nomadic humans tend to have medium skin tons and a wide variety of hair and eye color. Blonde hair is pretty common.
  Age. Humans reach adulthood in their late teens and live less than a century.
  Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
  Speed. Your base walking speed is 30 feet.
  Light Bearer You know the light cantrip. Charisma is your spellcasting ability for it
  Celestial Revelation: Radiant Consumption. Searing light temporarily radiates from your eyes and mouth. For the duration, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, each creature within 10 feet of you takes radiant damage equal to your proficiency bonus. Until the transformation ends, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus. Your transformation lasts for 1 minute or until you end it as a bonus action. Once you transform using your revelation, you can’t use it again until you finish a long rest
  Languages. You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
Genetic Ancestor(s)

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