Companion Kenelm
A blink dog shaped Companion.
Chosen Knight: Bjorn
Armor Class: 13
Hit Points: 40 (4d8+12)
Speed: 40ft
STR - 16 (+3)
DEX - 17 (+3)
CON - 16 (+3)
INT - 9 (-1)
WIS - 14 (+2)
CHA - 13 (+1)
Skills:- Perception +4 (Passive: 14)
- Stealth +4
- Athletics +5
- Intimidation +3
- Survival +6
- Darkvision 60ft
- Gods’ Favor 1x per Long Rest, the Companion enables their Chosen to reroll a saving throw.
- Keen Smell and Hearing Companion has advantage on Perception checks that rely on smell or hearing.
- Light Companion is able to shed bright white light from its body in a 20ft radius and dim light for an additional 20ft at will. Completely covering the Companion with something opaque blocks the light.
- Darting Steps The Companion doesn’t provoke opportunity attacks when it moves out of an enemy’s reach.
- Powerful Build The Companion is considered one size larger in terms of pushing, pulling, lifting, and carrying.
- Bite
Melee Weapon Attack: +6 to hit, reach 5ft, one target
Hit: 2d4+3 piercing damage- Teleport (Recharge 4-6) The Companion magically teleports, along with any equipment it is wearing or carrying, up to 40ft to an unoccupied space it can see. Before or after teleporting, the Companion can make one bite attack.
Relationships
Spouses
Siblings
Children