Cath'Lyn Moonwater

Cath'Lyn Moonwater (a.k.a. Lyn, Small one, Silent one, Little Krait)

> Her Backstory is only Known to Herslef~ <

Physical Description

General Physical Condition

She's a, very Small for her age, Half-elf. that barely exercised in her life. after some certain family event's she grew somewhat weary of "attacks" and grew Dexterous to avoid those

Body Features

she's a pretty underdeveloped 20 year old half-elf girl, with Platinum white colored hair, Red eyes and short pointy ears, she's 4,5ft tall (or small) hides a lot of scars underneath her clothes

Facial Features

She has a Very childlike face due to her size. and big red colored eyes

Identifying Characteristics

For a Half-Elf, Moon-Elf Decendant. her most identifying Feature would be the Platinum colored hair. but since her mother was already a "half-elf" She's got more features from the Human side.

Physical quirks

Can't Talk, Doesnt grow anymore (Due to Physical Trauma)

Special abilities

She inherited the Curse of Transperancy from her mother wich is a peculiar curse of unknown Origin. with two Parts to it   Part one: creatures occasionally blur out her existence, specifically she blends into the background, and is harder to Percieve.   Part two: if it would happen that She would Bear a Child. Then she's on a 9 month Gastation time limit. The day her Child is born is when she draws her last Breath, carrying over the Curse to her Newborn Daughter. Children of the Cursebearer are always female.   (of wich none of her ancestors as well as herself is aware)

Apparel & Accessories

She wears a black Cloak, together with a black Scarf that hangs down her back. at her feet she's wearing black braided leather sandals. She also wears the two Bandoliers she has as Belts overlaying one another.

Specialized Equipment

Sneaking, Poisons, Stealing, Dual-wielding, Katana (Still learning)

Mental characteristics

Gender Identity

Female

Sexuality

Bisexual

Education

Her Father wasn't keen in educating her. So She learned the most from watching The Rogues in their hideout nearby. She picked up Dwarven Language, Common as well as "Thieves Cant"

Employment

is an Assassin of the Forked Tongue, Mostly conceals her coil tho

Accomplishments & Achievements

  • Helped a Wealthy cat owner, get his priced Cat back as well as all the other pet's of a robbed petshop owner.
  • Helped an Sleepy Village get rid of their Nightmares.
  • Failures & Embarrassments

  • Fell into a ravine because, she helped someone that couldn't make the jump, and dragged her down with him.
  • Mental Trauma

    She became a mute due to some action that happend in the past, She also fears the approach of hands (Haphephobia) (So she would be uncomfortable recieving head pat's) might have masochistic tendencys of unkown cause.

    Intellectual Characteristics

    She's pretty investigative and Perceptive. She is a pretty weary individual

    Morality & Philosophy

    "Even the small and weak, can be deadly and vicious~"

    Taboos

    killing innocent's bullying the weak and/or small

    Personality Characteristics

    Motivation

    The "last" Actions of her Father that left her "Speechless" and with a hint of PTSD, Motivated her to fulfill the Assignment, her mother was given. and since she's untrained in the art's of "Assassination" she hightailed, her home in Search for the one's that left the Contract (The Forked Tonge)

    Savvies & Ineptitudes

    Lost the ability to Speak / Her body stopped growing at a certain age.

    Likes & Dislikes

  • Like's Animals, the Color Purple, as well as Black, and has a Sweet tooth

  • Dislikes being Touched (Haphenophobia), spicy food,
  • being under-developped

    Vices & Personality flaws

    has a rather Childish handwriting, Childish appearance, and a Childish toughtprocess.

    Personality Quirks

    Will cower in Fear or faint, if someone where to approach her, hands first (PTSD) Lost her ability to Speak, and the ability to grow (Psychological & Physical Trauma) Developed Masochistic tendencys (Will get aroused if someone she likes where to physically harm her.)

    Hygiene

    She's very keen on keeping a tidy appearance.

    Social

    Contacts & Relations

    Darion Moonwater (Father) (Doesnt seek contact though)

    Family Ties

    Lay'La Moonwater (Mother/Deceased) Darion Moonwater (Father(/Deceased, unbeknown to Cath'Lyn)) (Took on his wife's name since he wanted to hide his heritage)

    Religious Views

    (none, since she lived a half-sheltered life, but might find interest in one )

    Social Aptitude

    Timid and Shy

    Hobbies & Pets

    Likes to pat any animal she meets in the wild. even tho her touch reminds them of her presence, and makes them flee every time.
    Likes to pretend she's a Child, since her Appearance compliments that attitude.

    Cath'Lyn or just Lyn is small, timid, shy and anxious half-elf. After her mothers passing, at childbirth she got beaten up by her dad... a lot. So she left at the age of 20 seeking out the people of her late Mother.

    View Character Profile
    Alignment
    Chaotic - Good
    Age
    20
    Date of Birth
    26th of Valka 1184
    Birthplace
    in a small Town somewhere in the Jungle of Khao
    Children
    Current Residence
    Forked Tongue Headquarters
    Gender
    Female
    Eyes
    Red
    Hair
    Platinum
    Skin Tone/Pigmentation
    Peachy
    Height
    4,5 ft
    Weight
    90 lb
    Known Languages
  • Common
  • Elven
  • Dwarven
  • Thieve's Cant
  • Cath'Lyn

    Half-Elf (moon elf variant) Race
    Khao(Jungle)/Exile Origin
    Rogue 2/Fighter 5 (7) Class & Level
    Chaotic - Good Alignment
    Nothing Deity
    Forked Tongue Faction
    Member Rank/Position
    5 Loyalty
    Company

    Strength 10
    +0
    Dexterity 18
    +4
    constitution 12
    +1
    intelligence 12
    +1
    wisdom 13
    +1
    charisma 12
    +1
    Total Hit Dice 6
    Hit Die
    1d8+1
    +3 proficiency bonus
    +0 Strength
    +6 Dexterity
    +1 Constitution
    +3 Intelligence
    +1 Wisdom
    +1 Charisma
    saving throws
    +6 Acrobatics
    +3 Animal Handling
    +1 Arcana
    +0 Athletics
    +1 Deception
    +1 History
    +1 Insight
    +1 Intimidation
    +3 Investigation
    +1 Martial
    +1 Medicine
    +3 Nature
    +3 Perception
    +1 Performance
    +1 Persuasion
    +1 Religion
    +6 Sleight of Hands
    +8 Stealth
    +3 Survival
    skills

     
    21
    MV
    0
    Prestige
    1
    Attunement Slots
    16
    Armor Class
    55
    Hit Points
    +4
    Initiative
    35
    Speed
    Katana 1d20+7 1d6+4 Brutal = Crit rolls 1 extra dice 3d6+4 on Crit
    Tsukiyomi 1d20+7 1d6+4 1d4 extra sliceBrutal = Crit rolls 1 extra dice 3d6+4 on Crit
    Shortbow 1d20+7 1d6+4
    Dagger 1d20+7 1d4+4
    Attacks
    Rogue: Stealth / Sleight of Hand / Perception / Acrobatics / Thieves Tools
    Race (Skill Versatility): Animal Handling / Investigation
    Origin: Nature / Survival
    Faction: Poisoners Kit

    Expertise
    Stealth / Thieves Tools


    Armor
    Light Armor, Medium Armor, Shields


    Weapons
    simple weapons, martial weapons, Katana, hand crossbows, longswords, rapiers, shortswords


    Proficiences
    Masterwork Studded Leather Armor, Short Sword, Short bow, Quiver (20x Arrows), Serpent Coil
    2x Katana
    Tsukiyomi

  • Rare Magic Item / Attunement
  • Sharpness of the Moon.
  • This weapon deals an additional 1d4 slashing damage on a hit.
  • Wind Slash.
  • When you take the attack action with this weapon on your turn, its reach is doubled for one attack. You can use this ability twice, regaining all uses after finishing a short rest.

    Backpack

  • 3095 Gold
  • 7x Crafting Token
  • 1x Antitoxin
  • 1x Annulling Salts
  • 1x Chalcboard
  • 1x piece of Chalk
  • 4x Charcoal
  • 1x Annuling Salt's
  • 1x Thieves Tools
  • 2x Dagger
  • Bag of ballbearings 1000x
  • 10ft of string
  • 2x flask of oil
  • 5x days of rations
  • Tinderbox
  • Waterskin
  • 50ft hempen Rope
  • 1x Healing Potion
  • 2x Assassin Blood
  • 5x Potion of Healing
  • 2x Potion of Poison
  • 4x Empty Vials

  •  


    Bandolier 1
    2x Healing Potion, 1x Potion of Poison


    Bandolier 2
    2x Healing Potion, 1x Potion of Poison


    Equipment
    Forked Tongue
    Faction
    Specialist 10/17/12/12/11/10
    Stat Array
    Minor - Haphephobia

    Pets & Mounts

    Shiro:
    Non-poisonous Snake / Male / Color: White
    Tiny / Beast / Unaligned
    Armor Class 13
    Health points 2 (1d4)
    Speed 30ft., Swim 30ft.
    Str 2 (-4) Dex 16 (+3) Con 10 Int 1 (-5) Wis 10 Cha 3 (-4)
    Skills -
    Senses Blindsight 10ft., passive perception 10
    Languages -
    Challenge 0

    Actions
    Bite Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 Piercing damage.


    Race Trait's

    ASI +2 Cha +1 Dex +1 Wis
    Dark vision 60ft
    Fey Ancestry: Advantage on Saving Throws against Charm effects,
    Immune to Sleep effects of Magic Nature
    Race Skill Versatility: Investigation / Animal Handling


    Origin Boon (Khao(Jungle) / Exile)

    Prof(Khao): Nature
    Prof(Exile): Poisoner Kit & Survival
    Jungle: +1 Wis
    Exile: Spells cast on Self have Tripple duration


    Language

  • Common
  • Elvish
  • Dwarven
  • Thieves Cant


  • Rogue/Assassin Traits:

    Skills and Expertise

    Rogue Skills: Stealth / Sleight of Hand / Perception / Acrobatics
    Rogue 1 (Expertise) : Stealth / Thieves Tools

     


    Lv. 1 Sneak Attack
    1d6 if Advantage or Friendly unit is adjecent to target


    Lv. 2 Cunning Action
    Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.


    Fighter/Champion Traits:

    Lv. 1 Fighting Style

    Two-Weapon Fighting:
    When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.


    Lv. 1 Second Wind
    once a Turn as a Bonus action Heal for 1d10+3
    (+ = Fighter class level) need to Have a Short or Long rest to use that Feature again


    Lv. 2 Action Surge
    This unit gets to have another Action this turn / This Feature is only useable once, and is regained uppon a short or long rest


    Lv. 3 Improved Crits
    This unit Roll's Crits on 19 and 20


    Lv. 4 Dual-Wielder-Feat

  • This Creature gains +1 AC if it has a Seperate melee weapon in Each hand
  • This Creature can use the Two-Weaponfighting Style even if the One-handed weapons aren't light
  • This Creature can draw or Stow two one-handed weapons where as normaly it would only be able to draw or stow one


  • Lv. 5 Extra Attack
    This unit Can make Another Attack per Turn

    Class/Racial Features & Traits