Lapis Lerost

Lapis Lerost

A sprite, overcome by curiosity, and called to a higher purpose by his patron, Žvaigždė.

Physical Description

General Physical Condition

Very thin and lithe, nearly feminine.

Mental characteristics

Personal history

Born in the jungles of Khao, Lapis was raised by humans who had found him abandoned on their doorstep. The couple were renowned trackers in Khao, and once Lapis was of age, they taught him how to survive and traverse in the Jungle.
He kept up the family business until on one fateful dusk, a voice called to him. She said her name was Žvaigždė, and that she needed individuals to act on her behalf to better the world. She warned Lapis that this choice would be a permanent one, and would require him to leave his old life, and parents behind. Overcome at the prospect of serving a higher purpose, and the opportunity to learn and see new things across Kalkatesh was enough for him to agree to the deal.
with newfound purpose, and a world to explore, Lapis wished his parents farewell, and struck off on his journey to the first place he thought he could learn of the newfound magics Žvaigždė had granted him: the Mages Guild in the sands of Majital.

Gender Identity

Cis Male

Sexuality

Straight, with only a true attraction to those of Fey or Elven decent, with a special exception to those related to Žvaigždė under certain circumstances.

Education

Taught the ways of the jungle from his parents, and is currently self-teaching in the vast libraries that the Mage's Guild has to offer. Lapis also has a mentor in the form of one known as Mist in the Moonlight, a Tabaxi woman who is also a chosen of Žvaigždė.

Employment

Working as a Mage Guild member, and taking up missions with their blessing.

Accomplishments & Achievements

Cleared one of the many Labyrinths hidden in the Sickened Sea (DM- ShepardofDeath)

Intellectual Characteristics

Overcome with immeasurable curiosity.

Morality & Philosophy

Curiosity killed the cat, but ignorance made it a slave. It's better to die knowing, than to live mindlessly.

Personality Characteristics

Motivation

1. To fulfill Žvaigždė's will
2. To establish an orphanage dedicated to learning and preparing the children for adventuring and the real world.
3. To learn as much about the world as he can in his lifetime.
4. To one day discover who his biological parents are, and find out why he was abandoned.

Social

Religious Views

Devout follower of Runethares and his Patron,

Mannerisms

Typically polite and playful, but can be quite forceful and reckless when presented a mystery or curiosity he wants to investigate.

Young Sprite living as a guide in Khao. Lapis is very kind, lighthearted, and fearless. Always seeking a new adventure or thrill.

Character Location
View Character Profile
Alignment
Neutral Good
Age
26 Years old
Date of Birth
Era 9th 1178
Birthplace
Unknown birthplace, raised in the jungles of Khao
Children
Current Residence
The Mage's Guild in Mirage, Majital
Gender
Male
Eyes
Yellow
Hair
Green
Skin Tone/Pigmentation
Tanned
Height
2'1"
Weight
30lb
Quotes & Catchphrases
"Never waste a good test subject!"
Known Languages
Common and Sylvan (Seelie)

Lapis Lerost (Verum sheet)

Sprite (Quick Wing) Race
Khao(jungle)/Tracker Origin
Warlock (Lunar) / Planeswalker: Hell prestige class 10 Class & Level
Lawful Good Alignment
Oun Deity
TOPS Faction
Crown (CM) Rank/Position
4 Loyalty
Company

Strength 10
+0
Dexterity 12
+1
constitution 18
+4
intelligence 15
+2
wisdom 12
+1
charisma 18
+4
Total Hit Dice 10
Hit Die
1d8+4
+4 proficiency bonus
+0 Strength
+1 Dexterity
+4 Constitution
+2 Intelligence
+5 Wisdom
+8 Charisma
saving throws
+1 Acrobatics
+1 Animal Handling
+6 Arcana
+0 Athletics
+5 Deception
+2 History
+5 Insight
+5 Intimidation
+6 Investigation
+1 Martial
+1 Medicine
+6 Nature
+1 Perception
+5 Performance
+5 Persuasion
+2 Religion
+1 Sleight of Hands
+1 Stealth
+5 Survival
skills

 
50
MV
2
Prestige
1
Attunement Slots
20
Armor Class
102
Hit Points
+1
Initiative
20ft, 50ft fly
Speed
Dagger 1d20+3 1d4+1
Attacks
Languages
Common, Sylvan, and Druidic [Last Grove dependent]
Armor
Light armor, shields
Weapons
Weapons: simple weapons
Tools
Calligraphers Supplies (academy prof), Jeweler's Tools (Mage's Guild Start) Herbalism Kit (Last Grove Start), Leatherworkers Tools, Weavers tools (Both from TOPS)
Saving Throws
Wisdom and Charisma

Skills
Nature (Khao Origin), Survival (Khao tracker origin), Insight (lip service), Investigation and Arcana

Stat cap increase
+2 Int (MG) +2 Wis (LG) +2 Con (TOPS)

Proficiences
Spell attack: +10
Spell save dc: 16

Spell List

Cantrips:
Chill Touch
Eldritch blast
Light
Prestidigitation
Sacred Flame
Mage Hand

1st level spells:
Hex
Find Familiar
2st level spells:
Hold Person
Mirror Image
Moon Beam
3rd level spells:
Dispel Magic
Remove Curse
Catnap
4th level spells:
Sickening Radiance
Banishment
5th Level Spells:
Enervation
Future spells?

Contact other Plane
Wall of Force
Commune with Nature
Sleep?

Spellcasting
74 CRAFTING TOKENS
In Cart -0gp
Belt Pouch 1- 921gp, 5 sp
Belt Pouch 2- 1000
On Person
Dagger 1lb (BELT)
traveler's clothes
Seconds of Love Once Lost (Attuned, in hand)
Reinforced Leather Shield (in hand) (made from the leather of the beasts of Khao)
Glamoured Tophat

Backpack
Harpy Feather Quill
Spyglass
Arcane Focus
Antitoxin x4
Holy Water x2
Smoke Stick
9 servings of good good calm tea (Lemon and Rose)
Scroll of Hex x7
Scroll of Sickening Radiance x2
Potion of healing x13
Potion of Greater healing x2
Scroll case with notes from studies/prayers
Winter Blanket
Rations x10
Waterskin
40gp worth of Find Familiar Components (4 casts)
Brass Brazier
Common Clothes (backup)
Jeweler's tools
Herbalism Kit
Leatherworker's Tools
Weaver's Tools
Calligrapher's Supplies
5 pitons
Hammer
50ft of rope
Manacles x3
Steel Mirror
Scroll of Shield

Ox'Sillari the Ox's Inventory
https://5e.tools/bestiary.html#ox_vgm
MAX CARRY CAPACITY: 1,080lb
Pulling a Wagon
60gp Find Familiar Components (6 casts)
horseshoe
crowbar
5 pitons
9 torches
tinderbox
10 days of rations
waterskin
Net
Manacles x7
Mistletoe
Menorah
Unity cup
Holy Symbol of Oun
Potion of Eggnog (Geater healing potion)
---------------
orb made of gems and resin to resemble a terrarium CHA 11 ability 19.
Necklace made of silver and gold, with onyx, amber and sapphire CHA 13 ability 15
Wide bangle with various gems in the shape of a woman CHA 16 ability 11
-------------------------
777 ways to cook a turkey decorated with a rather abstract rendition of Turkestrus on the cover. The title is etched in gold lettering, and the book smells faintly of a turkey-based feast. This item has no mechanical effect
------------------------------------
Stuffed Turkey (plush)
Turkey Bone Dice (dice set)
------------------------------------
Turkey Mask (endorned with the real feathers of Turkestrus. While wearing it, you are serenaded by the sweet dulcet tones of one of his heads being violently removed. This has no mechanical effect.)


BANDOS
Bandolier 1
3 Potions of GREATER healing (EQUIPPED)

Bandolier 2
1 scroll of Hex, 1 scroll of Dispel Magic, 1 scroll Sickening Radiance (EQUIPPED)

Bandolier 3
1 scroll of Hex, 2 scrolls of Dispel Magic

Bandolier 4
2 scrolls of Remove Curse, 1 scroll of Sickening Radiance


MAGIC ITEMS
Seconds of Love Once Lost (Attuned)
Seconds of Love Once Lost
Being crafted by Lapis Lerost
Wonderous (Arcane Focus) - Minor Legendary (11,700gp, 90 days) - Contingent Attunement.

This item cannot be attuned to normally. You can only attune to this item if you take damage from a melee attack from hostile creature while under the effects of the Mirror Image spell.

Melinoe clutched the watch tightly, counting the seconds as she worked. Cilla did not have much time left in this world, and she needed to be fast. Scrolls covered the workbench, necromantic energy sparking from them. The Phylactery edged completion, not because it was finished, but because it had to be finished. The watch, now cobalt, and riddled with blackened veins was ready to receive a soul. Wiping the sweat from her brow, Melinoe muttered a quiet prayer to any god who hadn't abandoned her yet. "Please, let her hang on a little longer. I'll save you yet, my beloved."

Your constitution score is increased by 4 up to the maximum of your score cap.

You gain a +2 bonus to spell Attack rolls.

Spells you hard cast deal an additional 1d8 Necrotic damage to one damage roll per turn.

Lunar Clone. You have advantage on rolls to determine if a clone from the Mirror Image spell is hit.

Grace of the Moon. As a reaction to taking damage you can use any number of charges to heal for 1d6 per charge. You have 10 charges that replenish on a long rest.

Žvaigždė‘s Reckoning. As a bonus action, you can call upon the might of your patron. The next spell you hard cast is empowered. If it is an attack roll you have advantage on the attack roll. If the spell requires a save, choose one target that target has disadvantage on the save. Or you can cast Mirror Image without using a spell slot. You can use this ability once per short rest.

You can spend 130 gold per day.

[Base Material, Adornment, Enhancement, Enchantment, 2x Spell Invocation, Special Crafter]
Glamoured Tophat
This top hat may become any form of fitting Top Hat on the wearer, no larger than a 5ft cube. If the Glamored Top Hat is unobstructed, it instantaneously reshapes and cleans itself. While wearing this hat, you gain a bonus +1 to Charisma Checks for each other Tops member wearing a Glamored Top Hat within 15 feet of you. Additionally, you gain a +1 bonus to Attack Rolls if there is another Tops member wearing a Glamored Top Hat within 15ft of you.
AirRings (Attuned)
Wondrous (Earring) - Major Rare (2,000gp, 20 Days) - Attunement

AirRings deliver an unparalleled listening experience with all your magical devices. Every model connects effortlessly and packs rich, high-quality sound into an innovative wireless design.

Your Charisma score increases by 2, up to a maximum equal to your ability score cap.

vCloud. As an action you can send a 5 word message to a creature who you know the name of and have physically met before. This message is read aloud in their head in your voice and the creature knows you sent it. This message can travel great distances, but has a 20% chance to fail if sent to a different plane of existence. You can do this 10 times, regaining all uses after finishing a long rest.

Equipment
TOPS
Faction
The Mad Man
Stat Array
RACIALS
Flight
fly speed of 50. cannot wear medium or heavy armor when flying
Darkvision
dim light within 60 feet as bright light, and darkness as if it were dim light. Cannot discern color in darkness, only shades of gray
Fey creature
I have the fey and humanoid subtypes
Laughing Mad
Sprite are immune to the confusion spell and forms of madness that are not fey in origin
Petite stature
cannot wield two handed or heavy weapons, and cannot carry other creatures when you fly unless otherwise stated from choice of wings
Quick Wing
fast moving wings that look similar to those of a dragonfly. Fly speed increased to 50 feet.


ORIGIN
Khao tracker
Take 0 fall damage from falls less than 30 feet, and resistance to general fall damage.

Mage's guild start
Prof in 1 artisan's tool (Jeweler's tools), +2 max int score.


CLASS FEATURES
Blessing of the moon
Gain light and Sacred Flame cantrips as warlock cantrips for you, but don't count against your number of cantrips known. When you cast a spell that deals radiant or necrotic damage, add your Cha modifier to one radiant or necrotic damage roll of that spell against one of its targets
Pact of the Chain
You learn the find familiar spell and can cast it as a ritual. the spell doesn't count against your number of spells known. When you cast the spell, you can choose one of the following special forms: (CHOSE SPRITE). Additionally, when you take the attack action, you can forgo one of your own attacks to allow your familiar to make one attack of its own with its reaction.
Lunar Armor
At 6th level, you are able to conjure a spectral armor made of moonlight and starstuff. This armor functions as the spell Mage Armor, setting your AC to 13+your Dexterity modifier. This is considered to also function as Armor of Shadows for purposes of other class/character features. Additionally, while using this armor, you gain the ability to lash out at enemies with radiant damage. You have a pool of d6s that you spend to fuel this ability. The number of dice in the pool equals 1 + your warlock level. As a reaction, whenever a creature that you can see successfully damages you with a melee, ranged, or spell attack that targets your armor class, you may cause them to suffer radiant damage, spending dice from the pool. The maximum number of dice you can spend at once equals half your warlock level. Roll the dice you spend and add them together to determine the total amount of damage. Your pool regains all expended dice when you finish a long rest.
Grace of the Night
At 10th level, while your Lunar Armor ability is active, your armor class instead becomes 13+your charisma bonus. Additionally, you may activate your reaction to deal radiant damage from Lunar Armor even when a creature fails to hit you. However, when you choose to do this, the target receives a dexterity saving throw equal to your warlock spell DC to halve the damage.


PLANESWALKER: HELL ABILITIES
Hellish Fuel
You gain access to hellish energy which fuels your planeswalker abilities. You have a maximum of 12 Fuel and you start with half of your maximum at the beginning of each battle. Fuel can be gained in the following ways:

Dealing Damage to a target grants you 1 Fuel. This can occur once per round.
Inflicting a target with a debuff grants you 1 Fuel. This can occur once per round.
You gain 1 additional Fuel whenever the target suffers the effects of said debuff. This can occur once per round.
Punishment
As an action, you can spend 4 Fuel to give 2 party members a +2 on attack rolls for 5 rounds. You get to choose when to activate this at the beginning of a turn. This bonus cannot be stacked. You gain 1 Fuel when allies under the effect of Punishment deal damage to enemies. This can happen once per round
Let's Rock
As a bonus action, you can use 3 Fuel to deal 3d4 additional fire damage on a single target spell attack. You may use this ability [2 + prestige] times per short or long rest
Flame Scarred Feet
As a bonus action, target two creates within 30 feet of each other to make a Dexterity saving throw against your Planeswalker DC. On failure, reduce their walking speed by 10 ft for the next 3 turns. You can do this 3 times per long rest.
Fast Karma
As a bonus action, you can use 2 Fuel to choose 2 targets within 20 ft who must make a Charisma saving throw or subtract a d4 on attacks and saves for 4 rounds. You can do this 2 times per short rest.
This does not stack with Bane.
Blind Fury
When a target is hit with Let’s Rock, the target must make a Constitution saving throw or be blinded for 3 rounds.


INVOCATIONS
Voice of the Chain Master
You can communicate telepathically with your familiar and perceive through your familiar's senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar's senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech..
Agonizing Blast
When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.
Trickster's Escape
You can cast freedom of movement once on yourself without expending a spell slot. You regain the ability to do so when you finish a long rest.
Lunar Aegis
You may cast the Shield spell a number of times per day equal to your Charisma bonus. This recharges as the end of a long rest.
Gift of the Ever-Living Ones
Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.


TITLES
Titles
Mist Walker - Can walk through the mist of the Lizardfolk Mistwalkers from ancient Khao

Class/Racial Features & Traits