Maul
Duke of Daborak A#1 Maul (a.k.a. Maul)
"Me Maul! Me king now!" Often the last words heard by champions of bandit troupes and other organizations unfortunate to be bested by him in combat. Accompanied by the vision of his angry face and the large flat end of his maul coming towards their face.
Physical Description
General Physical Condition
A large well built Goliath towering at 9 feet 7 inches tall. His body is a well built fortress of muscles and mass fine tuned from constant fighting and physical work weighing roughly 650 pounds.
Facial Features
A large maul has been carved as a Linnormous tattoo into Maul's face. Sadly no longer a member of the faction its magical properties have faded. Maul still wears it proudly.
Identifying Characteristics
Ginormous Height
Large maul tattoo carved into his face.
Large maul tattoo carved into his face.
Mental characteristics
Gender Identity
Male
Education
Maul is semi literate after investing months to learn and read while staying at the freemen's bar.
Maul originally couldn't read or write, but took the time to pummel a few people into telling him how to write, "King Maul". However, he has not mastered the writing of Maul and often uses the wrong lettering or reversed letters leading to confusion as to who the King on his makeshift graffiti / banners is.
Maul struggles with math and counting in general. He relies on his fingers and cannot count beyond 10. Often relying on others for buying things or sorting them out, if he doesn't just upright take things.
Employment
Chef at The Freemen's Pub Hired originally by Takar
He now serves the new chapter master Osven and the rest of the freemen a variety of sea themed pub foods that are surprisingly good.
Failures & Embarrassments
The Mozzarella Massacre. Maul failed to stop the horrors from the enemy above in destroying what he vaguely remembers was a party in the now barren place that was called Mozzarella.
Mental Trauma
Death of his friend Ardan at the hands of Lorita worshipers He dislikes those who worship Lorita for the most part.
Morality & Philosophy
"ME MAUL! ME KING!"
Maul respects only strength, be it physical or magical. Anyone as powerful as him or stronger he'll follow. Until he gets strong enough to best them. Then they better follow him! As a result of this Maul is always looking for a fight to show who should be leading who.
Maul has a loose concept of what a leader is. He knows they command a lot of people and make laws. Maul has no understanding of the finer points but believes that the strongest person is the leader and likes the idea of bossing everyone else around. This is why he refers to himself as a king over everyone he beats.
Maul does not understand the concept of lying very well.
Personality Characteristics
Motivation
Maul is motivated by a thirst to always get stronger and more powerful. Maul has a loose concept of what a leader is. They make the rules and decide everything so he endlessly seeks to be stronger to keep that.
Likes & Dislikes
Likes:
Fightin
Dislikes:
Wordy words.
The Weak
Social
Contacts & Relations
"Family"
Grary (Brarm, Drarm, and Grarm 3 goblins in a trenchcoat.)
Treepo & Stormy - A mysterious Avocado Tree, with human faces and linnorm energy that resides outside the Maw with its zephyr lilly friend Stormy.
Mako - Kuo-Toa Quartermaster of Linnorm Lords
Bahra - Ambassador of the Linnorm Lords
Habwen - Lord in Linnorm Lords
Leo - Lord in the Linnorm Lords
Khapros - Lord in the Linnorm Lords
Religious Views
Gods are workout routines. He worships Astaroth because he wants to get as strong as him and then fight him to see whose stronger.
A Goliath great in strength and size, but not wit, who revels in fights. Maul respects the strong. Maul refers to himself as the king of anyone he bests and they must follow his will or be smashed.
View Character Profile
Alignment
Lawful Neutral
Age
19
Birthplace
Daborak
Children
Gender
Male
Eyes
Black
Hair
None (patches of green mold sometimes if he doesn't wash)
Skin Tone/Pigmentation
Dirty and Tanned
Height
9'7"
Weight
650 lbs
Quotes & Catchphrases
"Me Maul, Me your king now!"
2/7 Finished Smith Tools
3 days to finish Amateur Training (Smiths Tools) 8/8
2/5 Academy Smith tools
Spending 3 crafting days on: Amateur Training (Smith's Tools) 2/8
Now: 5/8
2/4 Boat Race PROwers
Crushed Jeb.
Took first place! (3 way tie)
100 gold
A Shimmering Scale (1 crafting token)
Winners of the race receive:
1 Growth potion
ALL Participants receive:
200 gold
A bubble crown (No mechanical effect)
1/31 Smithing Tools update
Spending 1 CD day now 2/8
1/27 Smithing Tools Academy
Sign Up: Amateur Training (Smith's Tools)
Starting: 58pp 1916gp 4sp 5cp
Cost: 600gp
Ending: 58pp 1316gp 4sp 5cp
Spending 1 CD day so far. 1/8
1/27 - Malice Within Malice Without Completion
+18 Crafting Tokens
+2300gp
+6 MV
+300gp Diamond Dust
+1 Prestige.
Wrecked a cult.
Wrecked a gigantic abomination.
Got
Fists of Wrath Tier 2 Prestige Mission Reward (Mission Reward) Wondrous (Gauntlets) - Major Rare (3,000gp) - Attunement
Your Strength score increases by 2, up to a maximum equal to your ability score cap.
All physical damage you take from nonmagical sources is reduced by 3.
Battering Blows: When you hit an enemy with a melee attack, you may expend a bonus action to reduce their AC by 1 for one minute. An enemy’s AC can be reduced by a maximum of 2 by this effect. This can occur a number of times up to your proficiency bonus per long rest.
Unlikably Angry: Once per long rest, as an action, you can gain the benefits of the Enlarge spell for 1 minute. This Item is Glorybound.
1/24/21 Armor FInished
4 CD 400 gold spent finishing Mighty King Maul's Plate Armor
1/20/21 Malice Within Malice Without
+1 MV
+2 Crafting tokens.
Maul disguises self as Sledge.
1/17/21 - Armor Upgrade 5 more days
5CD
-500 gold
36/40
Spending 5 crafting Days and 500 GP 3600/4000(gold) on:
To progress to: 36/40 Days
Mighty King Maul's Plate Armor
Money Before: 58pp 2316gp 4sp 5cp
Money After: 58pp 1816gp 4sp 5cp
1/15/21 Gathering Rift Flowers and Fish Monster
Gained +1 CT 75GP from gathering mutated flowers.
Note to self: Crush deer creatures of the Rift for not realizing their place.
Fish monster 250gp and a fishing tackle.
Weird fish man from sea wants to destroy all the fish...
Turned to dust.
Appeared to be magic.
1/13/21 - Malice within Malice without Part 1
+1 MV
MAUL CRUSH BIG MANS. MAUL STRONGER.
1/10/21 - Armor Crafting 31/40
Spending 6 Crafting Days (31/40 Days)
600GP 3100/4000
To Progress on:
Mighty King Maul's Plate Armor
Starting Money: 13pp 3440gp 4sp 5cp
Ending Money: 13pp 2840gp 4sp 5cp
1/3/21 - Armor Update
Spending 5 crafting Days (25/40 Days)
and 500 GP 2500/4000(gold)
To progress on:
Mighty King Maul's Plate Armor
Money Before: 13p 3883gp 10sp
Money After: 13pp 3383gp 10sp
12/29 - Troubles Brewin
1MV
Some magic items nothing major decided
Superior Potion from it and other stuff.
12/27 Crafting Mighty King Maul's Plate Armor
Spending 6 crafting Days and 600 GP 2000/4000(gold) on:
To progress to: 20/40 Days
Mighty King Maul's Plate Armor
Money Before: 30pp 4583gp
Money After: 30pp 3983gp
Cowboy Event
+2 Crafting tokens and some coin.
Yeehaw I got me two belt buckles for winning two events!
Trouble's Brewin 12/21
+1 MV
+2 Crafting Tokens
+375 gold
Sad Giant refuses to give leads onto giant women :(
Maul heads to westwatch.
12/20 CRAFTING AND QM TOPS
Maul became the Tops "Quargur Masher"
Maul is semi literate after months of training with the help of Elise and others at the Freemen Pub.
Spending 7 Crafting Days and 700 gold now: (1400/4000)
To progress to: 14/40 Days
Mighty King Maul's Plate Armor
Money Before: 30pp 4108gp 4sp
Money After: 30pp 3408gp 4sp
12/18 CRAFTING - Mighty King Maul's Plate Armor
Joined: THE TOPS
Spending 7 Crafting Days and 700 gold (700/4000) to progress 7/40 Days
Mighty King Maul's Plate Armor
Money Before: 30pp 4848gp 4sp
Money After: 30pp 4148gp 4sp
7/40 Crafting Days Days
700/4000GP spent
Mighty King Maul's Plate Armor
Being crafted by Maul (AC 19) (+1 with bonus dex)
+1 Masterwork Full Plate - Very Rare (4,000gp, 40 days) - Attunement
When not worn this resembles a standard suit of full plate armor that shimmers with a mercurous texture to it. When donned and attuned to its owner it takes the desired form or style of a suit of armor suited to their personal tastes.
The last suit of armor ever crafted by the great forge cleric of Masterworks - Hathar. The armor has been imbued with the relic of Ezokhine gifted to Maul by Hathar in the days after the Tragedy that fell Khao in the strike by the violet enemy. Maul promised Hathar to put the relic to good use. He did so by furthering the armor he crafted him..
Maul da STRONGEST!
Your Strength score increases by 3, up to a maximum equal to your ability score cap
You’se gonna regret dat!
As a bonus action you can cause radiant flames to engulf the armor that lash out when provoked. For one minute, the next three attacks or spells cast against you deal 2d6 Fire Damage to the attacker. This ability has 2 charges, regaining all charges on a long rest.
Maul too TOUGH fer you!
As a bonus action you can slam your first into the ground, as you do so an ethereal hammer appears in your hand and causes the ground splinters around you and sends stone shards into the air. Stone shards coalescence around you and for the next minute rounds you gain a +2 to AC but have 15ft. reduce movement. While this ability is active you have advantage against any effects that would cause you to move. You can use this ability once per long rest.
Playing with Emotions Part 4
+5MV
+11 crafting tokens
+300 Gold (1200 traded for 4 tokens)
+Emotion Necklace. (flavor trinket)
+Masterwork Cooking Utensils.
Cold Clay
T2 Mission Reward
Daborakian Claymore - Rare (1750 GP)- Attunement
Forged with pure sadness poured into the blade this weapon turns the emotion to inflict pain onto others and sheltering the wielder from further chilling pain. This blade shines silver with a slight blue tint to the length giving a cold and melancholic exterior visage, leading into a dark black hilt.
This weapon deals an additional 1d4 cold damage on hit.
You have resistance to cold damage.
Frozen With Sadness Instead of a shove action you can chose to attempt to blind the target for one round, ending at the end of the user's next turn, as it is blinded by sadness. This is a DC 14 Constitution saving throw to resist the effect. This can only be used twice per long rest.
This item is Glorybound.
11/30 Playing With Emotions Part 3
Crushed a bunch of punks.
Got some money!
+1 MV
119.4g
+2 Crafting tokens.
1 camp to go.
Playing With Emotions
Maul got 2 MV so far from two sessions of the mission.
2 to go!
Not much else earned from it besides despair.
11/25 TURKAGEDDON
Base Reward: 300 gp for fighting
1. A book containing every conceivable method in which to cook a turkey. The book is called “777 Ways to Cook A Turkey,” and is decorated with a rather abstract rendition of Turkestrus on the cover. The title is etched in gold lettering, and the book smells faintly of a turkey-based feast. This item has no mechanical effect, but looks (and smells!) really cool on a shelf.
2. A stuffed turkey, sent directly to the home of any consenting player/business/tier zero (within reason), and a stuffed stuffed turkey. The first is a delicious food, and the second is a small plush that goes great on a bed, or would make any child very happy. Neither item has any mechanical benefit.
3. An exclusive set of turkey-bone dice. Revel in your gambling addiction by rolling turkey eyes instead of snake eyes. This has no mechanical effect.
4. A turkey mask, endorned with the real feathers of Turkestrus. While wearing it, you are serenaded by the sweet dulcet tones of one of his heads being violently removed. This has no mechanical effect.
These rewards are only available because Turkestrus was slain: -----
5. 5 mundane sets of Cook’s Utensils. This set is unique, decorated with turkeys and other excellent meal-time foods. These will be distributed on a raffle-based system, and do not work any differently from other sets of Cook’s Utensils.
6. A tier 2 food token. It is a plate of turkey with gravy and mashed potatoes.
7. An additional 700 GP for all participants, as thanks for slaying the great beast.
(1000GP total)
11/19 Theft and Betrayal
Maul has left the linnorms. (11/18 2 weeks before able to join new faction unless factioned in 12/2)
After being confronted by Ruhk, Gentle Mann, and Seph having his cloak taken from him at threat of his life Maul packed up and left the faction.
Taking with him His, boat a set of chain mail armor, and the forge father's delight.
Sadly he forgot Richard's gear...
Maul came seeking strength, power, and unity.
Instead in the end he found underhandedness, cruelty, and selfishness.
11/18 Bunch of Stuff
8/8 in Academy for Alchemist Supplies Got a 5 day CD bonus this week
5 DT
All DT spent 3 on finishing a tower and 2 on starting the other
1 Exhaust from various events.
1 Exhaust lost from event rewards
Asking QM for Alchemist's supplies.
11/10 - Academy, Cooking, And More
1 Crafting day to Alchemy 3/8
1 Crafting Day to cooking 4 tier 4 tokens 200g
2 downtime days to faction agenda
Maul lost his friend Ardan a second time in the death of the Ardent Watch by the hands of the steel saint.
Vision from Astaroth confirming he has no love for Lorita and showing his strength by clashing with Maul's maul with a giant slam.
11/7 - Academy Alchemist's Supplies
Alchemist's Supplies started
600g to start
2/8 days into it.
11/4 Death From Above
A long few weeks of nothing for Maul money made, money lost.
Exhaustion gained
Hathar stopped by gave him a void cloak which was nice. Didn't look too hot though.
Maul smash lots of bears and wolfs! Maul smash stupid elf man.
240gold
1 high quality giant bear pelt (worth 10gold on sale value mundane item)
1 MV
10/24 - Blood on the Sand
+1 MV
+200g
+1 Crafted token
Desert mission, killed a bunch of undead, found a dead dude, found some ruins.
Maul smashed things but not enough!
10/23 - Upgrades and Purchases Debts Paying
PURCHASED:
-1 Silvering of his Rhino Maul - 50 gold cost
-1 Additional Rhino Maul (dab claymore) 100 gold cost
-1 Steton Greatbow 45 gold cost
-1 Healers Kit = 2gold 5 silver cost
-4 Sets of Caltrops (x20) 2 gold cost
-2 Buckets 6 copper cost
For: 197 gold 5 silver and 6 copper
Starting Money: 1639 gold
Ending money: 1,442 gold 4 silver 4 copper
Donated 400 gold to faction bank to pay off debt
1600 gold remains to debt.
Donated old Maul to Faction Bank.
Got 250 gold from a mission helping orcs build a home and feeding them.
10/21 The World is Cruel
Maul earned a point of conflict with his world view.
+10 GP gained from dead adventurer
x3 potions of health
x1 antitoxin
x1 explorer's backpack.
10/19 Debts Decrease Training
2000GP owed gave 500 to bank
8/18 Steton Bow
4 to Agenda.
Maul did a few random missions here and there currently at 8 MV
Treepo and Stormy are growing at the LL
10/10 - Linnorms Roost
500 gold 4 crafting tokens 1MV
Maul went with other lords to a temple.
Found still functioning LL temple.
Village wasn't paying debt consisted of old people and kids.
Maul conquered village (gently).
Villager now follows LL as servants working at the temple and flying a flag consisting of a talon and a Maul.
Got a map of other LL temples that need to be lit. Place seems to have a forge, could be useful as it seems if we activate more temples it may gain some kind of elemental power.
Was a win win for the lords.
(We got a village under our control, a new temple, some servants, and didn't look like genocidal monsters.)
10/4 & 10/5 Blood Debt and Armor
Maul borrowed 1500gp from his faction bringing the total back to 2500 for Steton Greatbow Training.
Maul in exchange for copies of maps from the Bandits in Daborak and information related to them was able to get a set of Masterworked full plate from Masterworks in the Great Bazaar for 1500gp.
4/18 Greatbow Training:
9/28 Faction Dropoff
Maul deposits the rowboat into faction vault
Maul gives 200 gold to faction debt. 1000g remains
9/28 Gnoll Smashin
+400 g
x3 crafting Tokens
+1 row boat.
Beat up gnolls in a fort at sea.
Always boats... Always boats...
They stole a boat but I got a boat from the base.
9/27 Grey Temple Bandit Fight
+1 MV +200GP rewards
Given Ring of Cleaning by Aelea (Slayer)
[Major Uncommon
Wondrous
Allows the wearer to instantaneously clean or soil an object or surface no larger than 1 cubic foot.
This item cannot be upgraded.]
MAUL FITE BANDITS.
DEM STEAL THINGS BUT MAUL SMASH MANY.
Den guy pray to god der and maul feel VERY SMART an help fix tings.
Den nice lady Clean Maul an gib him shiny ring!
Maul think ring tickles Mebbe use more often...
9/27 - Learned to use Daborakian Claymores!
14/14 completed with the given 4 DTD and CTDs this week.
Claymores completed masterwork equipped oh baby its time for some damage.
9/26 - Cheese Festival Gone Bad
+1 MV + 1 week supply of cheese (200 Gold not accepted)
Cheese festival went horribly wrong.
Purple came down and killed the festival holder in the midst of a pun.
Saved a few people but Maul ultimately felt shamed by the fact he knew he couldn't stand up against the purple threat. That he was absolutely useless and weak compared to it.
Ultimately Maul had to run, something he never thought he'd do.
River Bandits 3 - Duke of Daborak A#1
Maul learn about Steel Grasp.
Maul gain follower bandit slaver who will teach ways of Maul.
Maul give bandit extra maul.
Mysterious shadow man run from Maul.
Bandit King claims to be strongest, but attacks merchants.
Strong ruling is way of land.
Got second map with skull and chains in mouth.
x4 crafting
600g
+1MV
-30g to sailors to buy padded armor.
-50g to Trout. (Bandit slaver who swears oath to Maul.)
520G total
4X Crafting Tokens
9/25 Downtime Crafting Time
Maul spent 4 Crafting Days on Daborakian Claymore Training now 10/14
Maul spent 4 Downtime Days on Linnorm Lords Agenda
9/18/20 - River Bandits Pt. 2
+1 MV Reward
RP LOCK till 9/25 Part 3
Maul yell at bandits, Maul scare bandit slaver.
Maul make Bandit say Maul is King!
Maul beat other guy up.
Now two unconscious.
Maul gain GM inspiration.
Now fancy man swim up to boat to fight maul.
9/13/20 DOWNTIME
Awarded 3 CD / 3 DTD
Maul spends 3 CD on Dab Claymore training 6/14
Maul spends 3 DTD on LL Agenda
Maul gets paid 30 PP by Takar for Chef work.
Maul still owes LL 2050g.
9/11 RIVER BANDITS Pt 1
(Rewards 1 MV / 250 gold / 2 crafting tokens / Lore map of bandit encampment location.)
Maul go on boat to find bandit king. King not show. Maul kill big horn man by crushing head in. Me had good laugh! Maul row big boat very fast! Then Maul let man shoot him with net and pull him in water for bit while Maul have good laugh.
(Maul paid 200 gold to his debt in the Linnorm Lords making 2050 gold total left to pay off.)
Joined Linnorm Lords 9/6
Maul managed to join the Linnorm Lords. 9/6 paying 400 g entry fee and giving Bugbear Bill the ambassador a soft exotic green pelt from a rare Steton elk.
Maul was given a loan of money to cover academy expenses for Daborakian Claymore (1500g)
and 750g to cover the purchase of full plate armor from their armory.
A total of 2250g to pay back.
Maul proceeded training at the academy with 3 days crafting time out of 14 total towards Daborakian claymore. (3/14)
Maul also gave 3 days downtime towards the Linnorm Agenda.
Maul also was given a Masterwork Daborakian Claymore and a magical +1 Maul from the guild vault to use until he was able to use the claymore.
9/6/20 Cat Rescue
Got scratched up by stray cats,
Found out someone kidnapped a ton of animals.
Made 300g.
Helped out at Daborak Farms 9/2/2020
Maul did heavy lifting and managed to make 150 gold helping a former paladin rebuild and replant crops at his farm after an attack from bandits.
HIRED - 9/5/2020
Maul secured a job as a chef working for the Freemen at their bar.
He cooked a mediocre fish but a damn good sauce. Takar pays him 200 gold a week. With 200 up front.