Hyde-gar attacks

Military: Battle

425GE
13/5

Hyde-gar finds Adresin Sanveen and attacks the party under the light of the full moon. He nearly kills several members.   Hyde-gar's one possession was a key for a tavern room, where the party went the following day to investigate. Inside were two letters. One was an invitation by High Priest Jossan to Hyde-gar, the other was a message from The Gray Shepard  to Hyde-gar requesting that he kill Adresin.


The wolf creatures quickly split into groups and attacked. Adresin took the largest of the 5, entering his own wolf form. Betz took up a position on the rooftop, while Tasio, Zin'fir and Gonrey all tried to keep their distance. The smallest and quickest of the wolves flanked the party, attacking Tasio and Zin'fir. Gon'rey blessed the party, which proved to be a cruicial boon as they began to lose blood and consciousness. Adresin traded blows with Hyde-gar, the pack leader.   "I can't allow you to reach the Children of Runis. It's not in the cards I'm afraid. Tell me, was it you who killed Gralin Grasswood?" the wolf snarled.   Tasio and Zin'fir were forced to go on the defensive, throwing spells and backing up. Tasio took a near fatal blow, dropping to the ground. Betz leaped from roof to roof, trying to get clear to reload his rifle. The wolves were relentless. Betz was able to land a precise shot on Hyde-gar with a silver bullet, significantly damaging him. Adresin turned his attention to the other wolves, dispatching them one by one, and using his blood magic to puppeteer them as they fell.   Zin'fir was the next to fall, and Gon'rey scrambled to provide enough healing magic to keep Adresin standing. In between spells, Gon'rey used Toll the Dead to blast Hyde-gar with psychic energy. Tasio was fading fast, with Zin'fir not far behind. Adresin moved in close with Hyde-gar, fighting tooth and nail. With one final swing, he took out Hyde-gar at the knees, swinging again to behead him. As the enemies lied scattered around the street, Betz and Gon'rey moved to stabilize their fallen companions. They group rose to their feet and fled the scene, finding rest at the Mothwing.

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Adventurers of Veisora chronicle