Orc

Orcs are typically found in Skirg.
  • Ability Score Increase. Increase one score by 2 and increase a different score by 1, or increase three different scores by 1.
  • Size. Small or Medium. You choose the size when you select this race.
  • Speed. 30 ft.
  • Creature Type. You are a Humanoid.
  • Age. Orcs reach adulthood at age 12 and live up to 80 years.
  • Adrenaline Rush. You can take the Dash Action as a Bonus Action. When you do so, you gain a number of temporary hit points equal to your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
  • Dragonmark. You have a Dragonmark of your choice.
  • Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
  • Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can't do so again until you finish a long rest.
  • Languages. You can speak, read, and write Orc.
  Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness and tenacity that can't be matched, and the god equipped his children to be able to live above or below ground. On some worlds, such as Eberron, orcs were among the first defenders of the natural order from the encroachments of Fiends and other extraplanar threats. Gruumsh's blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their devotion to other gods.