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Panthra

Panthra, shrouded in secrecy, emerged as an enigmatic guild of wizards, possibly the inaugural conclave of spellcasters in the realm of Vitallia. Comprising the most formidable wielders of magic, their purpose transcended individual ambitions, as they sought to document spells and wield their arcane might to safeguard humanity from the incessant pursuit of the Gods for the essence of the Meteor during the First Age. While Panthra's existence was fleeting, its members, driven by a shared vision, compiled the renowned Books of First Magic, also known as the First Books of Magic. Within these tomes lay a compendium of potent spells capable of rivaling the might of the Gods. Regrettably, the legacy of Panthra took a dark turn when four of its wizards delved into the forbidden arts of Necromancy, inadvertently becoming the architects of the malevolent summoning that brought forth the enigmatic Nedel into the world.

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