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House Cannith

House Cannith dominates all forms of manufacturing, both mystical and mundane. Gorgon-marked Cannith forgeholds use streamlined forms of production to quickly produce common goods. Even independent artisans often learn their trade at Cannith academies and adhere to Cannith standards. The House of Making builds the tools the other houses rely upon, and it has always been the unspoken leader of the Twelve.   The Last War was a time of great opportunity for Cannith. Every nation wanted weapons and warforged, along with mundane arms and armor. The war raised the house up, and then tore it down. House Cannith was based in Cyre, and the Mourning destroyed the house leadership and key facilities. Now three barons jockey to fill the leadership vacuum: the alchemist Jorlanna of Fairhaven, weaponsmith Zorlan of Korth, and Merrix of Sham, innovator of warforged. It remains to be seen whether one of these leaders will unite the house, or if it will shatter under the strain. If you're an heir of House Cannith, you should decide which of these barons you serve or if you have other ideas about the house's future.     In Beacon, the most prominent member of the House is Cornelius d'Cannith, although he is more focused on the alchemical and medical professions than the typical focuses of the House. The warforged, such as Forge were also built and sold by the House.

Structure

Leaders: Cannith East, Zorlan d'Cannith; Cannith West, Jorlanna d'Cannith; Cannith South, Merrix d'Cannith   Headquarters: Cannith East, Korth Enclave (Karrnath Cannith West, Aundair Enclave (near Fairhaven, Aundair Cannith South, Cannith Tower (Sham, Breland)
"My House built the modern world. It may be Orien who drive the lightning rail, but it's Cannith who builds the cars and lays the stones it travels on. Cannith makes the everbright lanterns that hold the night at bay. Smith, carpenter, alchemist - the best all carry my seal.   -Baron Merrix d'Cannith"
Type
Geopolitical, Great house

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