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The Myriad

The Myriad (also known as "The Many") is an organized crime syndicate originating in Wildemount. While they are only just becoming known in Tal'Dorei, they are the greatest organized crime ring on their home continent.

Structure

No one knows who the true leadership of the Myriad is. Its actual heads originally resided in Yrrosa, their identities unknown even to other members. The Myriad operates as a loose network of localized cells, each run by its own gang boss and without direct oversight from Myriad leadership.

History

The Myriad began as a small shipping company in Yrrosa, a city in the Dwendalian Empire of Wildemount. Originally selling exotic goods and services, over time it became more profitable to exploit illegal curiosities from the region of Othanzia and the city of Ank'Harel. Through years of establishing their underworld contacts and employing tactical blackmail, the Myriad evolved from illegal smuggling to a powerful and well-veiled criminal faction. The Myriad then began spreading into eastern Tal'Dorei starting around 807 PD, starting mainly in coastal cities and towns such as Stilben. This led to a rivalry with Tal'Dorei's native crime syndicate, the Clasp.[4] By 812 PD the Myriad controlled one of the casinos in Kymal, the Dragon's Hoard, competing against a Clasp casino, the Wishing Well, and the two organizations were engaged in a proxy war using their thieves as fodder.     The loss of their headquarters taught the surviving Myriad leaders to temper their arrogance with caution. Now a decentralized network of allies and informants, the Myriad is reconnecting with their temporarily dormant contacts, not all of whom are happy to see their cruel masters return. Beyond the borders of the Dwendalian Empire, the Myriad has deftly utilized the chaos of the Revelry’s decades-long reign of piracy to infiltrate the guilds of the Clovis Concord. Between the war in the east and the distractions on the western waters, there has never been a better time for the Myriad to strike.

"There's one way out of this... but myriad ways to die."

Type
Guild, Thieves

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