Sheriff
The sheriff generally assists with the “muscle” aspects of ruling, doing everything from hauling offenders to court to keeping order on the streets and occasionally bouncing fools from Elysium. During wartime, the sheriff is often called on to be the war-chief, leading charges and coordinating the martial side of the fight. A sheriff may select deputies to assist him, who often act full in his authority.
Typically the Brujah and Gangrel clans provide the bulk of sheriffs, although anyone with something of a martial bent may be selected. Straight-ahead brawlers are becoming less common; operators who are precise in their applications of force have become the norm.
Keepers of Elysium and Sheriffs can be each other’s best friends or worst enemies. A keeper who insists on dealing with security himself at Elysium risks stepping on the toes of the Sheriff, who believes that such an action indicates to the harpies that he’s incompetent. A Sheriff who muscles into Elysium and conclave security without asking about existing plans may alienate the keeper, depriving him of much needed support when it comes time to press for tighter security measures. On the other hand, when the two offices work hand in hand, they can be incredibly effective.
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