Suss Forest (SOOS)

A dreary, ancient forest, full of thorn trees , brambles, briars, thickets, and a pervasive foreboding sense of evil.

  Where the Welkwood approaches the Jewel River near city of Courwood, the forest becomes the Suss. The Suss is a dark and dreary wood filled with thorn trees, brambles, briars, and thickets. Its massive trees are black with age, and seem to whisper and talk amongst themselves when an interloper dares to walk beneath. Some claim that ripples of waving leaves and moving branches can be seen in the path of those entering the Suss.   The forest has its internal divisions; to the west, where it grows close to the Lortmils, the forest is open and clean, but east of the Jewel River, the forest becomes more forbidding and dangerous. The farther south one goes, the worse the forest becomes, until it is filled with an oppressive and evil atmosphere where it climbs the Drachensgrab hills. In these southern regions, the humanoids of the Pomarj hold sway, and they actually seem to love this part of the forest, sharing it with ettercaps and kech. Of course, they also use it as a base from which to foray north into the Welkwood and the Pass of Celene.   The folk of the Wild Coast at one time made concerted efforts to clear the Suss, and managed to drive its verge back several leagues. Due to the disappearance of timbering parties and the threat of marauding humanoids, such operations are no longer conducted anywhere, however. The edges of the Suss are watched closely by the petty nobles and lordlings of the Wild Coast.   ​Few demihumans dare to eke out an existence within the confines of the Suss, save for the western edges, but it is said that a lost and ruined city of the old Suloise is hidden somewhere within this forbidding forest. Few dare to venture on any quest to find it.  

The primeval depths of the Suss Forest

Orcish Empire of the Pomarj
Type
Forest, Temperate (Seasonal)
  Location in the Flanaess

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