Qazog

Qazog is a prairie of ice grass that was claimed by the horde races of Abderron who left Garnax to seek a shore that could be their own. They claimed the land and either folded the farmers of Kirinzdok who lived there at the time into their new country, or drove them back into Kirinzdok proper. The emperor of Kirinzdok at the time didn't see fit to push back given all that the world, and the Garnaxians had been through at the time. Qazog formed with the full permission of Kirinzdok and an alliance between the two naturally formed at that time.  
 

Government in Qazog

  King Lurbuk Heart Piercer is an Orc among Orcs. Standing almost 8 feet tall, King Lurbuk is a powerful force of nature on the battlefield and in the throne room. He commands his Kingdom with love, respect, but also not a small amount of fear. The people rally behind him. His view is that law should be obvious and a so called "Doctrine of Obvious Morality". Punishment for perceived crimes is circumstancial and often left in the hands of the judges.  

Economics in Qazog

  Qazog is big on trading and bartering for goods and services. While coins can be a part of that, it is more often the case that in the deep parts of wilderness there are no exchanges for currency and therefore direct exchange of goods and services is more convenient.  

Religion in Qazog

  Qazog worships the Old Gods representing their time in the harshness of the wilderness.  

Life in Qazog

  Qazog is a harsh and at times unforgiving landscape. Survival takes one's all and a focus on the essentials. Corners of civilization and townships make this task easier.  

Facts & Lore

  The frost grass of Qazog has alchemical properties. It can be used in many healing concoctions.   The setting sun in Qazog reflects across the frost grass like crystals. Its beautiful but can be quite blinding. The locals tend to avoid this time especially when operating carts or riding horses, for safety.   There is a frost troll in Qazog who lives in solitude and it is said it possesses incredible wisdom and intelligence. Many argue its existence but this doesn't stop people from traveling there each year hoping to find the mythic sage for its advice.  

Major Towns & Cities

  Ord'dregga   Druzgid   Borad K'har   Port Oggu   Port Drozdu   Port Oldrul   Port Veshbren   Port Ashwah

Demography and Population

10% Orc 10% Kobold 10% Goblin 10% Hobgoblin 10% Goliath 10% Lizardfolk 10% Vernuth 10% Human 10% Auroran 10% Other

The Blue Flame of Hope Burns Eternal

Founding Date
2nd Age
Type
Geopolitical, Country
Capital
Alternative Names
The Home of the Sapphire Flame
Demonym
Qazoggan
Leader Title
Government System
Monarchy, Absolute
Power Structure
Autonomous area
Economic System
Traditional
Official State Religion
Controlled Territories

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