Clerk's Ward
Where The Lady's Ward represents the principal seats of power and influence in Sigil that operate under the ostensible authority and permission of Her Serenity, every seat of power requires a bureaucracy. Present in the Clerk’s Ward are those clerks, ministers, and petty officials that carry out, plan and order the points of business that are determined from The Lady’s Ward.
The Clerk’s Ward has, in the past, been referred to as the Ward of Masks. Some archaic references to it still exist, but the term has been defunct for thousands of years. The origin of the name is lost in time, unlike the reasons behind the former name for the Lower Ward as the Prime Ward, itself explained in the details of that ward elsewhere in this volume.
Neighboring the Guildhall Ward is the Clerk's Ward, the Cage's center of information and Factional interaction. The Clerks Ward is a bright, artistic place, which flourishes around the Civic Festhall, the city's artistic hub. The couriors from the Guildhall Ward and the Factioneers from the rest of Sigil quite frequently find themselves at the Hall of Speakers allong side the Signers who hale it as their headquarters. The Hall is Sigil's figurative congress, where the city's laws are passed at the discression of the represented Factions. The first of the Ward's three great Halls, the Hall of Speakers is a great dome in almost the exact center of the ward. Inside, great debates - public and private - rage at all hours of the day. A beautiful garden blooms beneath the great dome, quietly humming it's muted, natural music as the city's philosophers with clubs berate eachother, but several rooms away.
Outside of the Hall's dome, but a few streets away, is the equally large Hall of Information - a great archive of Sigil's past. Public financial documents, Faction history, and about anything else a cutter without access to the City Courts would like to search for. The Hall of Information's sprawling corridors of text are open to anyone who can pay the jink to browse them. Another Hall of Information, though much less public, is the Hall of Records - where tax money and private tax records of every Sigilian are stored. Home to the Fated, the city's tax collectors, the Hall of Records is a series of several pavilions built around the main storage facility. The Rowan Acadamy of Training, where Takers train themselves, sits adjacent to the main halls. Thus, records are more than well guarded.
Further down the crowded streets of the Clerks Ward is the Civic Festhall, home of the Society of Sensation - a place charged with the immense task of entertaining Sigil's masses. The Civic Festhall is a gloriously bright building, in front of which a myriad of performers dance, juggle, and sing. In the Festhall's crowded interior, the hoi poloi are permitted to entertain themselves at the vast sensoriums, magical rooms that store particular experiences, to be reexperienced as often as is wanted. Plays and lectures are given constantly on each of the Festhall's several stages, the largest of which, Ren Hall, often hosts fantastic performances by the multiverse's most famous orators and playwrites.
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