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The Hive

Dark, claustrophobic streets meander endlessly, mazelike, through the gloom. A muffled shout in the distance, the smell of death and refuse. Muddy hands grope at a sod's ankles from the sentient puddles. The corpselike inhabitants of this, darkest Sigil, begin to crowd, their faces shrouded in a dark, hungry gleam...   In the fog, in darkest Sigil, is the Hive. The poorest inhabitants of Sigil lead a daily fight to continue their existances, in the Hive, constantly plagued by disease, fire, and riot. Suitably, the Mortuary - an imposing, gothic structure off of Ragpicker's Square - is one of the two established businesses in the Hive, the Dustmen there collecting those corpses of the plagued and starved. The other is the Gatehouse where the Bleakers tend to barmies and innumberable homeless sods looking for a bit to fill their poor stomachs.   The mazelike streets are completely inhospitable to anyone who doesn't live on them - and they are too concerned with staying alive to leave. The Hive has thus developed it's own Sigilian subculture, that of a savage animal people who will go to any extreme to survive. Those who don't live in the Hive make all attempts not to enter, for fear of death or plague, and only do so if escorted.   There isn't anything to see or do, in the Hive. Obviously, criminal activity flourishes in the disease wrecked streets, so the city's Anarchists and Xaositects both have a foothold. Other than the Gatehouse and the Mortuary, there aren't any site to be seen - and most cutters hope they never have to see either, though life in Sigil often leads to death or barminess.
Type
Ward
Location under
Previous Ring Section
Lower Ward
Next Ring Section
Clerk's Ward

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