Byria Dafield
Byria Dafield
Medium Half-Elf, Rogue, Neutral
Armor Class 18
Hit Points 110
Speed
STR
10
( +0 )
DEX
16
( +3 )
CON
12
( +1 )
INT
15
( +2 )
WIS
11
( +0 )
CHA
20
( +5 )
Saving Throws Charisma +7 Dexterity +5
Condition Immunities Sleep, Charm
Senses Darkvision: : 60ft (18m / 12sqr)
Languages Common, Elvish, Dwarvish
Challenge Rating 4 (1100 XP)
Proficiency Bonus +2
Ideals
Fights social injustice
Bonds
Jahleia Skygee
Flaws
Stubborn
Relationships
Skills:
Deception +7
Persuasion +7
Stealth +5
Insight +2
History +4
Religion +4
Challenge: 4 (1100 XP)
Parents
Parents (Adopting)
Actions:
Multiattack.The Spy makes four weapon melee attacks or four ranged attacks.
Dagger. Melee Weapon Attack +5 to hit, range 20/60ft, one target. Hit: 5 (1d4 +3 ) piercing damage.
Properties: Thrown: range 20/60ft, Finesse, Light,
Light Crossbow. Ranged Weapon Attack +5 to hit, range 80/320ft, one target. Hit: 7 (1d8 +3 ) piercing damage.
Properties: Ammunition: range 80/320ft, Loading, Two-handed,
Special Abilities:
Copycat: The spy can try to impersonate a target with the given time. By spending 25po and a week of work stalking its target the spy learns their speach and maneirms, giving the spy advantage on persuation, deception and desguise kit to impersonate its target. To acomplish that the spy must succeed on a Steath check vs the Passive Perception of the target.
Tool Proficiency: The spy is proficient with the Disguise Kit and Forgery Kit.
Racial Features:
Ability Modifiers: +2 Cha, +1 to Int and +1 Wis.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Darkvision: 60ft (18m / 12sqr)
Skill Versatility: You gain proficiency in two skills
Languages: speaks Common, Elvish and Dwarven.
Deception +7
Persuasion +7
Stealth +5
Insight +2
History +4
Religion +4
Challenge: 4 (1100 XP)
Spouses
Siblings
Children
Multiattack.The Spy makes four weapon melee attacks or four ranged attacks.
Dagger. Melee Weapon Attack +5 to hit, range 20/60ft, one target. Hit: 5 (1d4 +3 ) piercing damage.
Properties: Thrown: range 20/60ft, Finesse, Light,
Light Crossbow. Ranged Weapon Attack +5 to hit, range 80/320ft, one target. Hit: 7 (1d8 +3 ) piercing damage.
Properties: Ammunition: range 80/320ft, Loading, Two-handed,
Special Abilities:
Copycat: The spy can try to impersonate a target with the given time. By spending 25po and a week of work stalking its target the spy learns their speach and maneirms, giving the spy advantage on persuation, deception and desguise kit to impersonate its target. To acomplish that the spy must succeed on a Steath check vs the Passive Perception of the target.
Tool Proficiency: The spy is proficient with the Disguise Kit and Forgery Kit.
Racial Features:
Ability Modifiers: +2 Cha, +1 to Int and +1 Wis.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Darkvision: 60ft (18m / 12sqr)
Skill Versatility: You gain proficiency in two skills
Languages: speaks Common, Elvish and Dwarven.
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