Artillery Regiment
Artillerymen operate the numerous towed and self-propelled artillery pieces fielded by the Imperial Guard such as the Basilisk, the Medusa Siege Gun, and the Griffon Heavy Mortar Platform. Whether stationed well behind the front lines in a Basilisk battalion or operating in a mortar section in support of an offensive push, Imperial artillery supplies precision, medium and long-range indirect fire in support of infantry and armoured regiments. Artillery units also operate the Guard’s anti-aircraft weapons, including the Hydra flak tank and the Deathstrike missile launcher vehicle. Infantry regiments tend to have somewhat adversarial but nonetheless codependent relationships with the artillery regiments who support them. Even if indirect fire has a tendency to be whimsically inaccurate at times, despite the presence of forward observers and orbital telemetry, most Guardsmen owe their lives at least once to a well timed artillery barrage, and thus treat artillerymen with grudging respect.
Cost: 4 points
Characteristics: +3 Ballistic Skill, –3 Toughness
Starting Skills: Operate (Surface)
Starting Talents: Bombardier
Standard Kit: 1 lascarbine (Main Weapon) and four charge packs per Player Character, 1 Basilisk per Squad or 1 mortar per every two Player Characters, 1 pair of magnoculars per Player Character, 1 vox-caster per Squad.
Cost: 4 points
Characteristics: +3 Ballistic Skill, –3 Toughness
Starting Skills: Operate (Surface)
Starting Talents: Bombardier
Standard Kit: 1 lascarbine (Main Weapon) and four charge packs per Player Character, 1 Basilisk per Squad or 1 mortar per every two Player Characters, 1 pair of magnoculars per Player Character, 1 vox-caster per Squad.
Type
Artillery
Used by
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