Aurora-Class Light Cruiser
Hull: Light Cruiser
Class: Aurora-class Light Cruiser
Dimensions: 3.4 km long, 0.4 km abeam approx.
Mass: 12 megatonnes approx.
Crew: Unknown
Accel: 9 gravities max sustainable acceleration.
Speed: 14
Detection: +20
Armour: 15
Weapon Capacity: Prow 2, Keel 1
Manoeuvrability: +43
Hull Integrity: 48
Turret Rating: 1
Void Shields: –
Morale: 100
Crew Population: 100
Crew Rating: Crack (40)
Keel Torpedo Tubes: (Torpedo Tubes; Strength4; Damage 2d10+14; Range 40; Defensive Holofield; Terminal Penetration) The Shadow’s Edge is equipped with 24 torpedoes.
Holofield: The bonuses for this component are described below.
Stowage Bays: If this ship is captured with this component intact, the explorers gain 25 achievement points.
Class: Aurora-class Light Cruiser
Dimensions: 3.4 km long, 0.4 km abeam approx.
Mass: 12 megatonnes approx.
Crew: Unknown
Accel: 9 gravities max sustainable acceleration.
Speed: 14
Detection: +20
Armour: 15
Weapon Capacity: Prow 2, Keel 1
Manoeuvrability: +43
Hull Integrity: 48
Turret Rating: 1
Void Shields: –
Morale: 100
Crew Population: 100
Crew Rating: Crack (40)
Essential Components
Large Solar Sails, Warp-Plotter, Command Bridge, Eldar Life Sustainer, Eldar Crew Quarters, Sensor ArraySupplemental Components
2 Prow Pulsar Lances: (Lance; Strength 1, Damage 1d10+3; Crit Rating 3; Range 3; Pulsed Fire)Keel Torpedo Tubes: (Torpedo Tubes; Strength4; Damage 2d10+14; Range 40; Defensive Holofield; Terminal Penetration) The Shadow’s Edge is equipped with 24 torpedoes.
Holofield: The bonuses for this component are described below.
Stowage Bays: If this ship is captured with this component intact, the explorers gain 25 achievement points.
Modifier Summery
The following modifiers and rules apply to the Shadow’s Edge:- –1 Movement if heading towards the nearest sun, +1 Movement if at a right angle, no effect if moving away.
- Add 1 to Crew Population loss suffered.
- Subtract 1 from Morale Loss suffered (to minimum of 1).
- –40 on any test to hit the Shadow’s Edge with lances, torpedoes, attack craft or by ramming. –20 to hit the Shadow’s Edge with macrobatteries.
- –30 on any extended Action involving Detection.
- Torpedoes negate Turret Rating bonuses and use Seeking Rules.
Class
Owning Organization
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