Dark Eldar Scissorhand
Resembling a pair of surgical shears, Scissorhands are most commonly wielded by the Haemonculi sometimes encountered alongside Dark Eldar raiders during their attacks. Each talon is impregnated with a variety of potent venoms and toxins, all of them capable of inflicting terrible, debilitating pain. The slightest cut from any of these blades is sufficient to deliver an agonising dose of poison, and thus the number of blades allows a deft wielder to incapacitate a victim quickly.
The toxins delivered by Scissorhands are carefully engineered to overwhelm a creature of any species with pain and delirium, rather than kill. Anyone taking damage from a Scissorhand, after reductions for Toughness and Armour, must make a Toughness Test with a –5 penalty for every point of damage inflicted. Success indicates that there is no further effect from the weapon. Failure causes the victim to be stunned for one round, and suffer a level of Fatigue for every degree of failure.
The toxins delivered by Scissorhands are carefully engineered to overwhelm a creature of any species with pain and delirium, rather than kill. Anyone taking damage from a Scissorhand, after reductions for Toughness and Armour, must make a Toughness Test with a –5 penalty for every point of damage inflicted. Success indicates that there is no further effect from the weapon. Failure causes the victim to be stunned for one round, and suffer a level of Fatigue for every degree of failure.
Item type
Weapon, Melee
Subtype / Model
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