Hunter-Killer
Being used as the linchpin units in many grand strategies, hunter-killer units use light vehicles with deceptively heavy firepower to linger behind the front lines until called upon, then pushing forward quickly to strike down priority targets in support of the rank-and-file. Many hunter-killer units develop a hero mentality from their exploits, dealing the killing blow to enemy after enemy, and so outsiders tend to regard them as glory-seeking mavericks.
Cost: 3 points
Characteristics: +3 Ballistic Skill, –3 Strength
Starting Skills: Operate (Surface)
Starting Talents: Resistance (Fear)
Standard Kit: One Sentinel Scout Walker or one Hellhound Support Tank (or variant) per Squad.
Cost: 3 points
Characteristics: +3 Ballistic Skill, –3 Strength
Starting Skills: Operate (Surface)
Starting Talents: Resistance (Fear)
Standard Kit: One Sentinel Scout Walker or one Hellhound Support Tank (or variant) per Squad.
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