Pirate Vessel
Hull: Raider
Class: Pirate vessel of Unknown type.
Dimensions: aprox 1.7 km long, 0.3 km abeam approx.
Mass: 6.5 megatons approx.
Crew: 18,000 crew, approx.
Accel: 5 gravities max sustainable acceleration.
Pirates are known for using whatever vessels they can lay their hands on. If possible, they prefer light, fast raiding ships to strike fast and flee quickly. Speed is essential, since few pirate vessels can stand toe-to-toe with a true warship.
Speed: 10
Detection: +10
Void Shields: 1
Space: 35 (Used: 35)
Turret Rating: 1
Weapon Capacity: Dorsal 1, Prow 1
Manoeuvrability: +30
Armour: 15
Hull Integrity: 30
Power: 45 (Used: 40)
Class: Pirate vessel of Unknown type.
Dimensions: aprox 1.7 km long, 0.3 km abeam approx.
Mass: 6.5 megatons approx.
Crew: 18,000 crew, approx.
Accel: 5 gravities max sustainable acceleration.
Pirates are known for using whatever vessels they can lay their hands on. If possible, they prefer light, fast raiding ships to strike fast and flee quickly. Speed is essential, since few pirate vessels can stand toe-to-toe with a true warship.
Speed: 10
Detection: +10
Void Shields: 1
Space: 35 (Used: 35)
Turret Rating: 1
Weapon Capacity: Dorsal 1, Prow 1
Manoeuvrability: +30
Armour: 15
Hull Integrity: 30
Power: 45 (Used: 40)
Essential Components
Strelov 1 Warp Engine, Geller Field, Jovian Pattern Class 2 Drive, Single Void Shield Array, Standard Bridge, Vitae Pattern Life Sustainer, Voidsmen Quarters, M–100 Auger ArraySupplemental Components
Dorsal Mars Pattern Macrocannons, Prow Sunsear Laser Battery, Augmented Retro-thrustersStowage Bays
Pirate ships do not often bother with true cargo holds, preferring smaller bays where valuable cargos can be stored. Small: This Component allows for Trade Endeavours, but provides no bonus.
Class
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