Wayfarer-Class Station
Hull: Space Station.
Class: Wayfarer-class station.
Dimensions: 5 km in diameter, approx.
Mass: 22.1 megatons approx.
Crew: 10000 crew, 80000–100000 inhabitants (many of whom also perform ‘crew’ duties), approx.
A general class of small space stations, designed to operate without constant support on the frontier. Many have evolved into independent trading communities or refuelling depots, cut of from regular contact with the Imperium.
Speed: —
Detection: +20
Armour: 18
Space: 80 (Used: 78)
Turret Rating: 2
Weapon Capacity: Keel 3
Manoeuvrability: —
Hull Integrity: 60
Void Shields: 2
Power: 50 (Used: 47)
Damage Control Station: As long as the bridge remains undamaged, all Tech-Use Tests to repair the station gain +10.
Keel Starbreaker Lance Weapon: (Lance; Strength 1; Damage 1d10+2; Crit Rating 4; Range 4)
3 Civitas Decks: All aspects of a thriving, bustling community with many thousands of inhabitants can be found on these decks.
Docks: Any size of ship smaller than a cruiser may dock with station on- and off-loading supplies and cargo.
Sustaining: This station suffers no penalties to Crew Population or Morale for remaining in space for an extended period.
Class: Wayfarer-class station.
Dimensions: 5 km in diameter, approx.
Mass: 22.1 megatons approx.
Crew: 10000 crew, 80000–100000 inhabitants (many of whom also perform ‘crew’ duties), approx.
A general class of small space stations, designed to operate without constant support on the frontier. Many have evolved into independent trading communities or refuelling depots, cut of from regular contact with the Imperium.
Speed: —
Detection: +20
Armour: 18
Space: 80 (Used: 78)
Turret Rating: 2
Weapon Capacity: Keel 3
Manoeuvrability: —
Hull Integrity: 60
Void Shields: 2
Power: 50 (Used: 47)
Essential Components
Station Genatorium: The station’s power generation facilities. Multiple Void Shield Array Vitae Pattern Life SustainerStationmaster Bridge
The bridge of a space station is equipped to supervise fast repairs.Damage Control Station: As long as the bridge remains undamaged, all Tech-Use Tests to repair the station gain +10.
Supplemental Components
2 Keel Mars Pattern Macrocannons: (Macrobattery; Strength 3; Damage 1d10+2; Crit Rating 5; Range 6)Keel Starbreaker Lance Weapon: (Lance; Strength 1; Damage 1d10+2; Crit Rating 4; Range 4)
3 Civitas Decks: All aspects of a thriving, bustling community with many thousands of inhabitants can be found on these decks.
Docks: Any size of ship smaller than a cruiser may dock with station on- and off-loading supplies and cargo.
Hydroponics Decks
Essential for providing food and clean air to a void-born population.Sustaining: This station suffers no penalties to Crew Population or Morale for remaining in space for an extended period.
Complications
Space Station: By its very nature a space station is completely immobile (including realspace and warp travel), and does not require the same Components as a starship. A space station requires the following Essential Components: Hull, Genatorium, Void Shield Array, Bridge, and Life Sustainer. In combat, a space station never moves or performs Manoeuvre Actions. Otherwise, it should be treated as a starship during combat.
Class
Manufacturer
Remove these ads. Join the Worldbuilders Guild
Comments