Dwarven Artificers
Dwarven Alchemists
Dwarven Alchemists grew naturally from siege engineers who sought to utilize vile chemical compounds to better assault their foes. As such, most alchemists have some knowledge of engineering, even if the two groups couldn't seem further apart from one another. They are further divided between those who seek to heal and empower and those who wish to give extra senses, or skills to other dwarves through strange means. Though initially embraced by the clan council due to the wild promises of the Order of The Sacred Vial's first grandmaster. Eventually, the cruel experiments performed by them would come to light, prompting the dwarf to flee retribution. While they still live, the other alchemists who seek to use alchemy to alter one’s self are shunned as possible spies. Those who don't indulge in such experimentation are usually favored much higher and have considerably more options for advancement when compared to their peers.Dwarven Armorers
Dwarven Armorers have a dark history but are still much valued in modern society despite this. Originally coming about due to a cruel spell unleashed by a drow high wizard, the afflicted dwarves found parts of their bodies turned to metal. Though it killed many, those who survived found that they were stronger, tougher, and able to go days without rest. Further alteration and experimentation allowed this process to be replicated in others to mixed results. Primarily used as a way to replace missing or damaged limbs with metal alternatives, a Dwarven Flesh Smith is never short of work. There is always a risk, however, as those original survivors almost all contracted The Flesh Scorn. This disease saw the afflicted believe that their metal parts were natural, and the flesh part alien. Eventually, they would cut off one or more limbs to obtain further alteration, even though doing so killed a good number of them. The only known treatment to have any effect is to keep the afflicted individual inside a suit of armor so complete that flesh is no longer visible. This only treats the underlying condition, however, as should they remove their armor for any reason they will find themselves all but compelled to remove the flesh through any means available.Dwarven Artilerists
Dwarven Artillerists are another group that came about due to the evolution of siege engineering. Unfortunately, they don't have access to the more stable forms of gunpowder that those on the surface have. As such, they have to utilize the more unstable Xir Crystal which are ground down, and placed in a pool of water along with other ingredients. It then ‘ferments’ for a week before becoming a thick muddy brown paste that explodes violently when exposed to fire. Though there are many uses for this 'Block Putty' as it's called, it must be kept within a metal container lest it get too hot and explode. Due to how easily it explodes, only the truly mad sign up to wield a blast stick and slay their foes with fire and fury. by Paul Oparin
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