Ale, pint weak
Intoxication Threshold
You have an intoxication threshold that is equal to your Constitution score +1. Once a player reaches this threshold they are granted "Liquid Courage".
Drinks have 6 levels of strength:
- Watered = It's watered down, requires 2 to gain 1 level of intoxication.
- Weak = 1 level of intoxication.
- Moderate = 2 levels of intoxication.
- Strong = 3 levels of intoxication.
- Very strong = 4 levels of intoxication.
- Deadly = 5 levels of intoxication and a Constitution save DC 10 vs automatically falling unconscious for 1d6 x 10 minutes.
- 5 temporary hit points
- Advantage on Strength ability checks.
- Advantage on saving throws made against fear.
- Advantage on Charisma ability checks.
- Disadvantage on Wisdom and Dexterity saving throws.
- Disadvantage on Intelligence and Wisdom ability checks.
Item type
Miscellaneous
Subtype / Model
Used by
Rarity
common
Weight
1 lb
Base Price
1 cp
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