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Dagger

Simple Melee Weapon
  • 1d4 piercing
  • thrown (range 20/60)
  • Finesse
  • light
Finesse   When Making an Attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the Attack and Damage Rolls. You must use the same modifier for both rolls.   Light   A light weapon is small and easy to handle, making it ideal for use when fighting with two Weapons.   Thrown   If a weapon has the thrown property, you can throw the weapon to make a ranged Attack. If the weapon is a melee weapon, you use the same ability modifier for that Attack roll and damage roll that you would use for a melee Attack with the weapon. For example, if you throw a Handaxe, you use your Strength, but if you throw a Dagger, you can use either your Strength or your Dexterity, since the Dagger has the finesse property.

Mechanics & Inner Workings

Crafting:
  • 1 ingot
  • 1 leather/Hide
Type Value Increases:
  • Iron = 5 gp
  • Steel = 10 gp
  • Ebony = 20 gp
  • Obsidian = 20 gp
  • Mithral = 87 gp
  • Adamantine = 170 gp
Adding Gems to Value
  • add to value of armor = gem value x2
Item type
Weapon, Melee
Subtype / Model
Used by
Rarity
common
Weight
2 lbs
Base Price
5 gp

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