Tsurara-Onna

The statblock for the Tsurara-Onna monster(CR 10)

Tsurara-Onna CR: 10

Medium undead(cold, incorporeal), neutral evil
Armor Class: AC 22, touch 22, flat-footed 16 (+6 deflection, +5 Dex, +1 dodge) CMD 27
Hit Points: 136hp (12d8+84) 12d8+84
Speed: , fly: 30 ft

STR

0 -5

DEX

20 +5

CON

0 -5

INT

17 +3

WIS

22 +6

CHA

24 +7

Saving Throws: Fort +10, Ref +8, Will +12
Skills: Bluff +18, Fly +15, Intimidate +21, Perception +20, Sense Motive +20, Spellcraft +18, Stealth +19, Survival +16  

Feats

  Combat Casting, Dodge, Improved Initiative, Mobility, Spring Attack
Damage Vulnerabilities: Fire, snow dependency
Damage Immunities: Cold, undead traits, incorporeal
Condition Immunities: Undead traits, incorporeal
Senses: darkvision 60 ft.; Lifesight 60ft, Perception +20;   Initiative: 1d20+9
Languages: Common
Challenge Rating: 10

Spell-Like Abilities (CL 12th; concentration +18)   Constant—blur, Appearance of life(Only when using Change Shape)

At will: Control Water(Snow Only), Snow Shape, Stone Shape(Ice Only)

1/day: Delayed Blast Fireball(Cold Damage)(DC 24)

3/day: Cone of cold (DC 22), Ice storm, Cold Ice Strike(DC 23)


Special Abilities

 
Chilling Touch (Su) A Tsurara-onna’s touch causes 4d6 cold damage. Whenever a creature takes cold damage in this manner, it must make a Fortitude Save(DC 10 + 1/2HD + CHAMOD)(DC 23 for most) to avoid being staggered by the supernatural cold for 1 round. This duration stacks.
 
Durable Ice (Su) All ice created by a Tsurara-Onna has hardness and HP similar to steel(Hardness 10, 30HP per inch of thickness). In a cold environment, her 'Entrap' ability has no listed duration(and is effectively infinite), otherwise it has a duration of 1d10 rounds. All fire or heat-based attacks deal 200% damage to her ice, and her ranged ice attacks completely ignore ranged penalties in snowstorms or powerful inclement weather as if they had the Cyclonic Weapon Ability.
 
Snow Dependency(Ex) A Tsurara-onna is staggered if she is ever in an area without snow or ice. If she goes for more than a week without existing in an area with snow, she will begin dying and lose 1/4 of her HP each subsequent day until she dies or finds a more snowy area.
 
Bringer of Ice and Snow(Su) The area a Tsurara-Onna inhabits will slowly experience never-ending winter and extremely rapid ice-growth. The radius of this ability is typically 1 mile per HD of the Tsurara-Onna(12 Miles for an average Tsurara-Onna). This is by no means a supernaturally intense winter, and instead will prolong natural winter conditions indefinitely - though the rapid ice growths and the formation of special materials such as Uttercold are not natural and quite dangerous. A Tsurara-Onna has no control over this ability, and cannot turn it on and off. Additionally, any snowstorm or cold-based inclement weather a Tsurara-Onna exists in is upgraded in wind category(though an area with little to no wind remains unchanged in this aspect) and has its mechanical penalties, check size, blown away size, skill penalty, and ranged weapon/siege penalties doubled. Snowfall is doubled as well, as its the storm's natural duration if a storm is raging. Inside a Yuki-Onna's snowstorm aura, a Tsurara-Onna turns it into a blizzard with winds as strong as a windstorm. A Tsurara-Onna is unaffected by snowstorms or blizzards of any kind.
 
Frigid Loneliness(Su) Eternally seeking companionship, a Tsurara-Onna's frozen heart can only be thawed by a living creature - so long as she has a living creature as her companion(Willing or otherwise) and is able to 'feed' on them daily, her 'Bringer of Ice and Snow' ability is deactivated. If it reactivated suddenly by the absence or death of the 'companion' for longer than 1d4+1 days(aside from a natural death or one that was not a result of provoking the Tsurara-Onna(Gm Discretion)), the season will quickly shift to winter as the ability will forcibly change the surrounding environment, returning to winter in as little as a week. Otherwise, if the creature dies an expected or otherwise nonprovoking death, the ability will resume the next time winter naturally comes to the area, and prolong it indefinitely until she finds another companion.
 
Ice and Snow Control(Su) A Tsurara-Onna can freely manipulate snow using the same mechanics as Control Water, and can at-will freeze the moisture in the air to create shards or spires of mundane ice. By focusing uninterrupted for an hour, she can produce Uttercold ice in extremely limited quantities. A creature killed by a Tsurara-Onna has their body automatically transmuted into an equivalent amount of snow and ice(or snow and uttercold ice if they are 8HD or above). All cold damage dealt by a Tsurara-Onna deals +1 bonus damage on each die rolled.
 
Feed(Su) A Tsurara-Onna can, as a standard action that does not provoke Attacks of Opportunity, feed on a helpless or willing creature within her natural reach - this feeding deals no damage, but lowers the targets current and total HP by the maximum for their HD(12 for a barbarian, etc), and the Tsurara-Onna heals for twice the amount taken. These lost HP cannot be regained naturally - though at the Tsurara-Onna's discretion, they may be given back at the dawn of the next day(Typically done only to those she knows will not run and can keep her company). Otherwise, only Break Enchantment or a similarly powerful spell(Gm Discretion) can restore the drained HP. A creature whose total HP reaches zero or less instantly dies - and at the Tsurara-Onna's discretion, may return as an Undead of a type depending on the creature's strength in life(These undead gain the frostfallen template) and are bound to obey the Tsurara-Onna. A creature with 8 or more HD may deal Uttercold damage instead of Cold Damage(Gm Discretion).

Actions

2 Touches plus Chilling Touch   4d6+4 (Melee Attack(Plus Chilling Touch))   2 Ice Spikes(Ranged Touch, 19-20 Crit) plus Entrap   2d10+4 (Ice Spike Piercing Damage)   4d6+4 (Ice Spike Cold Damage(Plus Entrap))   Combat Maneuver Bonus(+12)   1d20+12 (CMB)   Special Attacks: Chilling touch, Entrap(DC 23(CHA-based), 1d10 minutes(See 'Durable Ice'), Hardness 10, 30HP)   Special Qualities: Change Shape(Ex)(Medium Sized Humanoid, same appearance each time)

Description

  Tsurara-Onna(Better known as Icicle Women) are beautiful women born from the loneliness inherent to the souls of mortals, especially the loneliness born during the frigid winter months, when a man might longingly gaze out his window at the Icicles hanging outside, wishing for a companion to keep himself company in the cold winter months. It is in this way that Tsurara-Onna are born, and it is a way that distinguishes them from the creatures they are considered to be a "Variant" or "Offshoot" of - the Yuki-Onna, or snow women. Rather than being born from the despair and fury of souls who froze to death in cold weather conditions, Tsurara-Onna are born from less negative emotions but similarly painful ones, and are thus somewhat more connected to mortals - unlike Yuki-Onna, they have even been known to form lasting relationships with mortals, though these relationships in almost all cases tend to end tragically or in despair, either with the Tsurara-Onna leaving with the coming of spring to avoid death only to return the following winter to find their former partner remarried or with another, or having moved on and killing them out of fury, or a multitude of other factors.   As such, despite their icy origins, Tsurara-Onna can be quite warm and loving spirits - but as is almost universal for Undead, they are doomed to a cycle of tragedy, and are a notorious plague wherever they appear as their loneliness acts as an anchor to keep the winter months from ever ending in areas without yearround snow. This habit of causing neverending winter for an area large enough to fit any settlement from a small village to a sprawling metropolis makes them monsters that are massive annoyances no matter where they are - in smaller villages, they often become local legends and many villages form traditions of 'sacrificing' one man in each generation to sate her for a lifetime and stave off eternal winter, as they almost never have the power to destroy one outright and have no desire to let her loneliness languish such that massive ice spires and ice growths take over the countryside, entire towns buried beneath snow drifts a dozen feet high.   They often frequent the same areas as Yuki-Onna - and while the two frigid Undead Women tend to not be hostile towards each other, both view the other with thinly vieled contempt: The Yuki-Onna tend to see the Tsurara-Onna as excessively loving, naive, weak, and lacking the vengeance and fury that burns in their hearts that they think mortals deserve, and the Tsurara-Onna see the Yuki-Onna as excessively hostile, overly enraged, and unable to see the worth of mortal companionship - for good reason is their relationship likened to that of excessively hostile supernatural housewives. The two have been known to work together(As their powers often complement each other) on rare occasions(When they can set aside their bickering and contempt for one another), and on extremely rare occasions can sometimes set aside their differences to form terrifying cabals of frigid monster women that blanket entire countrysides in wintery conditions to further their goals. These cabals, better known as "Clutches", reside in massive castles, palaces, and spires made of solid ice as strong as steel, and are the stuff of legends - the things that only the most powerful heroes could hope to put a stop to, and often force even the mightiest nations to capitulate to these freezing women of undeath, forcing them to send yearly sacrifices to keep them at bay until suitably powerful heroes can be found...or in especially hopeless areas, may even submit to their rule in the hopes of recieving mercy. The ruling of an area tends to be dependent on whether a Tsurara-Onna or a Yuki-Onna holds the dominant seat in the Clutch - and can be anywhere from somewhat benevolent to excessively cruel as a result.

Suggested Environments

Environment

  Tsurara-Onna are found in two places only - in places where snow is a year-round phenomena, or anywhere that is currently in the winter months. In such places with more than one season, they tend to come and go as winter comes and goes, returning to see the mortals they have formed relationships with on a yearly basis. When this cycle of leaving and returning gets disrupted(Often due to the death of the mortal partner), a Tsurara-Onna will then stay in the area, her lonliness and despair bringing eternal winter as she will often begin hunting and preying on other mortal creatures, hoping to find another who fits her criteria to become her new partner(willing or not).


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