Yasuyo the Kaiju-Caller

Saint of Piracy, Plundering, Storms, Strife, and Sea Monsters.

Titles: Saint Yasuyo the Kaiju-Caller, Master of the Spindlehammer, Old Captain Hookhand, The Bushūbunáo's Bane, The One and Only, The Captain of Oas'kn, The Master of Murderhobos   Favored Weapon: Cutlass   Alignment: Water   Elemental Lord: Yrdil, The Rainstorm Duchess   Obedience: Spend an hour painting stylized cephlapod tentacles on your cheeks and brow while rhythmically calling out to Oas'kn the Elder, asking for its protection in your plundering and conquests. Once you are finished, tally your total wealth and make a note of how much you have lost and gained that day.   Effect: You are infused with the might of the legendary Oas'kn the Elder, kraken that once terrified all the seas of Zheng-Kitar - you gain a +5 to your CMB and may use your HD in place of your BAB for CMB and CMD if doing so would benefit you. However, you are also tied to its grisly fate in eternal undeath, in service to The Ramshackle, and may 1/day infuse your eyes with the sight of Oas'kn the Dread Herald - giving you lifesight out to 60ft for 1 minute as glowing lines appear all across your body, similar to those inscribed on Elder Krakens, for the duration.

Divine Domains

Water, Chaos, Weather, Trickery(Ambush, Greed, and Thievery subdomains ONLY), Magic(Rites Subdomain Only), Death(Murder and Undead subdomains ONLY)

Holy Books & Codes

The Spindlehammer Grimoire

Divine Symbols & Sigils

Three tentacles emerging from water forming a single spire with an enormous eye in the center

Tenets of Faith

Unleash the beasts of the deep. Protect and bargain with the ocean's beasts, that they may empower your carnage. Never strike such a beast without just cause.
 
No blind faith, nor unworthy command. Tear down and crush those who demand either, and give no being your loyalty if they be not worthy of it.
 
To each man, his own admiralty. Each man must steer the wheel of his own life and be his own admiral - the only rule is one done communally.
 
Fight for plunder, Live for strife. Take all the world's glittering treasures and make them yours, and revel in conflict that no day be wasted.
 
The bold live forever. Live your life without limits, take action, and be bold - embrace conflict and throw caution to the wind.

Divine Goals & Aspirations

To free his ship and crew from The Ramshackle.   To free his old ally Oas'kn the Elder from The Ramshackle.   To shatter the illusion of normalcy and teach life to enjoy life to its fullest.

Followers & Priesthood

  Perhaps morseo than most any other Elemental Saint, those of the Yasuyan faith are barely cohesive and hardly organized - as privateers, pirates, freebooters, and morally ambiguous adventurers that are typically given the unflattering nickname of "Murderhobos", his followers never form cohesive churches nor organized ranking structures, especially considering a central tenet of their faith is to avoid blind faith and unworthy leaders. Instead, the most they have been known to organize themselves is into parties of adventurers, privateer crews, or pirate ships - typically run by a captain who has proven himself the fiercest and most capable among them, typically fending off at least one attempted mutiny in the process. And when one considers that most all of the Yasuyan faith roam about and travel on adventures, pirating escapades or raw pillaging, they are ill-suited for stationary cathedrals and churches - instead, they tend to build designated 'Cathedral-Ships' or some form of otherwise portable church to their Saint, that they may take their Saint and his holy ground with them on their journies.   His followers have no central style of dress nor easily identifiable means of rank, and they much prefer it that way - they wear what is comfortable with no thought to presentation, though certain elements are common in some especially pious groups such as stylized octopus or cephalopod markings drawn on their ship, skin, or clothing as well as knives built into the tips of their boots, both done to emulate their Saint. Regardless of their position or station, all followers of Yasuyo tend to eschew typical clergy as most others know of them - rather than spend time in convents, churches, and cathedrals espousing his creed to any who woud listen they seek out like minded individuals and persuade them over drinks to their cause, though most all Yasuyan crews or parties or gatherings tend to have at least one designated "Master of Ceremonies" who serves as the absolute authority on religious interpretations, should disagreements rise. This station holds power second only to the captain, and the one who holds it is considered to be the literal voice of Saint Yasuyo for that given crew or group.  

Ethics

The only ethics typically carried in the hearts of those of the Yasuyan faith are those that dictate that they follow no central creed of ethics. They tend to believe solely in the ideals of greed and monetary wealth, and seek to plunge headfirst into conflict and chaos in search of thundering adrenaline rushes as proof that they yet live - they are unabashed in their greed and seek to claim all that glitters as their own, typically through outright plunder or pillaging, though some are not above accepting surrenders or capitulations. Also central to the otherwise ethically barren Yasuyan faith is an immense hatred for the notion of Blind Faith - they do not believe in following their Saint merely because he is a Saint, but instead believe in genuine reverence and respect for who they see as the greatest of their kind to ever live, and he who achieved the highest heights a mortal could achieve.   They believe in understanding a leader's creed for themselves and deciding whether or not to follow them themselves, and see the notion of blind faith weak and frail, befitting weak-hearted frock wearing clergy rather than hard-souled men and women as they. As such, they are notorious and somewhat mocked for how often they change commanders and leaders of the faith - though to those who know the faith, this practice of constant mutiny and razor-thin loyalty keeps the faith almost entirely free of corruption and moral decay - though many Yasuyan detractors would claim this is only because they have so few morals to decay. Complimenting this paranoid belief of crushing unfit leaders the moment they show themselves unfit to command is an intense Yasuyan dislike of law and leader, as they instead believe that each creature should steer their own fate rather than place it in the hands of another. While this rarely makes them avid freedom fighters, they instead see the more law-abiding ways of others as disgusting and restrictive, and delight in the notion of giving each man 'the helm of his own ship', figuratively speaking - which tends to make them closer to anarchists and extremist rebels than freedom fighters, though more good-natured Yasuyans might be otherwise. Even if the choice one makes means their death, even if that death would be preventable following the restrictive laws of another, followers of Yasuyo would typically say without hesitation that a death at their own choice is preferable to a life lived beneath the yoke of another even in the smallest way.   Finally, central to the Yasuyan creed is the notion of 'The bold live forver' - a hard concept for many outsiders to grasp. Followers of Yasuyo seek to not only carve their names and deeds into history, but believe that by living boldly, recklessly, and charging headfirst into the turbulent waters of life they will be granted immortality in the pages of stories and the words of songs sung in their name - death, to them, means little, so long as their death is one that will immortalize them forever. And while few outsiders know of these ways, almost all oceanic crews of Yasuyan faithful seek out and come into contact with all variety of Sea-Monsters and the beasts of the deep, who they often form alliances with in some way, either giving tribute to a local Kraken in exchange for help rending ships, alliances with water elementals, agreements made with Sahuagin and underwater monsters to help them in exchange for fresh corpses and plunder, and more - they consider the beasts of the deep direct envoys of their Saint, and honor them with more civliity than they grant to other sentient creatures - with the more extremist, cult-like sections of the Yasuyan faith seeking to unleash these beasts upon the world at large for no other reason than mayhem.   Especially loyal members of the Yasuyan faith also hold a burning hatred for The Ramshackle, moreso than normal, for how it slew their Saint and still holds his crew, ship, and sworn brother Oas'kn the Elder hostage in undead service to their fleet of the damned - these loyalist factions often seek out The Ramshackle and attempt to lay it low wherever they can in the hopes of sinking their saint's old flagship, The Kingcaller's Bane, to carry out his final wish to free his men and brother.  

History

The History of Saint Yasuyo the Kaiju-Caller is one that is not incredibly well-documented - for much of the first half of his life he is completely unmentioned in the history books due to his own efforts while he was alive which saw him purposefully attack those who would document him, which is attributed to his own egocentric behavior which made him obsessed with his own legacy such that he took personal offense with those who documented him in improper ways. As such, much of the records that remain of him are from a singular source - a mysterious individual and novelist whose name has been lost to history that dwelled in the lands of Narixia that Yasuyo himself gave pointers to about writing of him.   Believed to have been active sometime during the beginning part of the Age of Expansion, Saint Yasuyo was a notorious freebooter who took advantage of the rapid outward expansion of the times to ransack and loot all who dared travel the sealanes without proper protections - from his flagship The Kingcaller's Bane, Yasuyo quickly made a name for himself as the most effective and lethal pirate to terrorize the sealanes, though he frequented the southern and eastern coasts of Zheng-Kitar, particularly the Gulf of Hon'gi towards the latter end of his life with the founding of the City-State of Sakhrad. He was notorious and feared far and wide for not only his power and cunning as a sailor and pirate, but his brilliance with rites both arcane and mechanical - he was known to have created the device which propelled him into Sainthood, an enormous device known as The Spindlehammer which was built into his Flagship and used to summon and invoke an Elder Kraken to his side, entirely of his own accord and two hands.   He is known to have made an alliance with a legendary Elder Kraken known as Oas'kn the Elder at some point during his life, and somehow actually managed to befriend the enormous beast - the two were believed to be brothers bound by an oath sworn in blood, and supported each other without fail as an unbreakable duo that none could defeat. He was active throughout the world as a legendary pirate at the head of his own small armada until his death at the hands of The Ramshackle once he reached his mid 50's - though he had made a habit of raiding The Gāngtao Migrant Fleet, his reputation caught up with him as, in an unprecedented encounter, The Ramshackle sent an entire Fleet to hunt him down.   Surrounded by an entire Ramshackle Fleet led by its most notorious flagship The Sovereign, Saint Yasuyo's elemental long-guns roared like thunder that day as dozens of ghost ships beared down on his armada with all the silent, unfeeling hatred only a fleet of the damned could bring - and with his blood brother Oas'kn the Elder at his side, he was said to have performed the impossible and single-handedly taken down The Sovereign no less than four times before he met his end - crushing the unkillable flagship four times over the course of a hunt that lasted for as many days as the times he slew it. However, The Ramshackle's fleet of the damned knows no remorse, no exhaustion, and no retreat, and after days of fighting without end Yasuyo met his end in a hail of blood and thunder as, in an unprecedented maneuver by The Ramshackle, they deployed a second flagship to defeat him - showing an extremely unusual fanatacism in his destruction as the legendary H.H.V Grammaton, the metal-clad dreadnought only seen once in a century, arrived to assist The Sovereign in ending the great Yasuyo once and for all. Even then, surrounded as he was, Yasuyo did not go quietly - he was said to have bored a hole through the metallic, enchanted hull of the H.H.V Grammaton the likes of which not even the Bushūbunáo, Capital of the Migrant Fleet, could match - when his flagship finally sunk, it was said to do so in such a churning maelstrom of viscera, undead rot, and gore that an enormous section of the ocean was stained red for decades afterwards.   With his death, he was saved from a grisly fate as a dread admiral among the ranks of The Ramshackle by Yrdil, The Rainstorm Duchess, who saw in him potential enough that she rewarded him for his life of piracy, chaos, and havoc with Elemental Sainthood - though his armada and even his sworn brother Oas'kn the Elder were not so lucky, and were rapidly pressed into service in The Ramshackle.
Come one and come all, ye salty dogs!   What awaits is most surely our death - we'll all be dancing the hangman's jig come mornin'!   But will that stop ye?! Come on, then! Who wants to live forever?!
— A Yasuyan Prayer spoken before battle
Divine Classification
Elemental Saint
Alignment
Children
Home
The Torrential Fortress, The Elemental Plane of Water
 
Areas of Concern
Pirates, Evil/Uncaring Adventurers, Storms, Sea Monsters, Oceanic Creatures, Conflict
 
Holy Animal
Octopus
 
Holy Colors
Purple, Brown
 
Holy Number
13
 
Demonym
Yasuyan

Example Divine Oaths

 
Oath of the Freebooter: Follow no one unworthy of having command. Ensure even and fair distribution of loot and treasure for all who participated in its acquisition, and leave no survivors in the wake of your looting unless doing so would cause more conflict in turn.
 
Oath of the Chaotic Wanderer: Never stay in a population center(Village or larger) longer than a week unless a suitably dire task keeps you there. Always seek out new lands and experiences, causing havoc and mayhem in ways small or large wherever you go.
 

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