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Name Conjure Barrage School Conjuration
Spell Level 3 Range Self (60-foot cone)
Casting Time 1 Action Duration Instantaneous
Components V, S, M Materials One piece of ammunition or a thrown weapon
Ritual No Concentration No
Description
You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes 3d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.

 

Created by

NJ147.

Statblock Type

Spell

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