The Six and One arrived in the eladrin city of Eldersong, a monument to fantastical fey magic. The entire city was connected by great branches of mighty trees, suspended hundreds of feet above a lake, surrounded by waterfalls on all sides. Though it was late autumn in the world outside, it was spring inside Eldersong; in fact, they would soon discover that the Eldersong changed seasons throughout the day. They were unable to locate Zara, but they met with the High Council, who invited them to stay, promising that the dangers of the forest outside had no bearing on their fair city. It quickly became apparent that none of the eladrin knew much about the outside world, and none of the leaders were willing to discuss it. Soon after, it became even more evident that they were not welcome to leave the city. So the adventurers took it upon themselves to find Zara, find answers, and find a way out of Eldersong. After a day of interacting with the locals, and investigating the local library to learn more about the eladrin, clues were beginning to lead toward a strange path into the waterfall, which the High Guard had been seen using at dawn and dusk, carrying a pouch with a selection of colored stones and a small iron key. Jora learned in the library that the eladrin left the Feywild at the same time as the other elves and the Withered Sisters, but rather than engage in the war between those two factions, they decided to wall themselves off and stay neutral. Red and Vernog snuck into the High Council Chambers and stole the stones and key, less than an hour before dusk, and the Six and One made their way down the path behind the waterfall. There they found a vertical prison within the rock face, accessed by a peculiar elevator; in the prison were Zara, two pixies named Pezdi and Spencer, and two sprites named Starry and Sierra. After using the stones to solve the puzzle and free all five prisoners, the Six and One were found by the High Guard, who immediately recognized at dusk that their stones had been stolen. The party was unable to diffuse the situation peacefully, and the guard proved to be fearsome warriors, but the adventurers were determined to keep the prisoners safe. Just when the battle seemed lost, Red's wild magic surged through him, creating an illusory double set to explode. He knew this double would kill the prisoners, and possibly even his friends, if they didn't escape, and so he got out of there the only way he knew how: he jumped off the bridge to the lake below. Fortunately, the rest of the Six and One followed suit, and so did the prisoners. As they fell into the water, they looked up to see Red's double rush to the guards and detonate. The explosion destroyed the bridge entirely, and in the chaos, they were able to escape through a hole behind the waterfall. After they got to relative safety outside the city, the pixies and sprites revealed that they'd been seeking a way to take the fight to the Sisters. Having learned more about the extent of the hags' magic, they reasoned that if the sprites could find and destroy any obelisks that might take hold of the pixies' minds, the pixies could use their fey powers to suppress the Sisters, which might keep them from accessing the Ethereal Plane. The Six and One approved of this plan, and as the four fey left to bring the message back to Fliklit and Toblerone, they looked and saw the great Glittering Tree in the distance.
Waking in a mysterious dream realm created by Gwyneth the Dreamer, the Six and One were forced to solve a strange puzzle before they could escape. Yet solve they did, and the adventurers returned to Tau Morass with the polished black stone that allowed them passage. Suspicious of the circumstances, Jora concluded that the stone must be a hag's eye, being used to spy on the group, and so he sent his fox familiar Link to cast it far away. Eventually they made it out of the bog, but what they found wasn't much better... closer to the Withered Sisters' lair, the forest was heavily corrupted, with dark vines and wicked thorns everywhere. When they finally made it to a small wood elf village called Arbosil, they found it seemingly deserted, with a crude shrine to the Sisters in the council hut. Then a strange scene manifested, and the adventurers saw themselves hanging from a tree. Though they were quick to perceive it as an illusion, they were soon beset by the villagers, who had been hiding just beyond the trees. They left, but not before burning down the shrine. Eventually they found a young wood elf in the forest named Zara. Zara did not trust the Sisters, and was made unwelcome by her fellow elves. She sought the Eladrin in the hopes that they could fight back against the hags. The Six and One decided to hang back a bit, and then follow to the Eladrin city of Eldersong.
The Six and One left the Circle of Dreams to traverse the dangerous Tau Morass, often called the Bellowing Bog, in order to reach the Withered Sisters' coven within the Glittering Tree. When they reached the All-Shrine just before the bog, each was approached in turn by a mysterious entity, offering great power in exchange for servitude; however, each adventurer rejected the offer, instead choosing to brave the swampland with only the aid of their brave friends. In Tau Morass, the heroes faced many strange and mighty beasts, from dinosaurs to froghemoths, and even a colony of mimics, one of whom elected to join the party in their quest to vanquish the Sisters. They finally arrived upon the home of a lonely old orc woman, who offered them a meal and shelter. They accepted, and it was only after they'd eaten that her plan was revealed: she revealed herself as Gwyneth, a night hag and the most powerful of the Withered Sisters. The Six and One fell unconscious after eating her stew, and awoke in a mysterious dream world.
While Red's rampant wild magic subsided, the Six and One rescued the children in their cages and Toblerone. Toby told the party where the sprites were making camp, but they decided the first thing they needed to do was to return the children to Kelivas. They returned, however, to an unexpectedly cold welcome. The village was gathered around Indi, the leader who had expressed doubts about the Oracle, and they were led by Felhue and the Oracle herself. Felhue seemed overcome with faith in the Oracle, and her prophecies about the Six and One, and because of her dissent Indi was being exiled. The village was ready to fully turn on the party when they made themselves seen, but the village did give them the location of the druids because they brought back the children. However, curiously, the village seem absolutely unmoved about believing the prophecies and trusting the Oracle, as if she had a magical hold over their minds, and so they were not welcome to stick around. The party caught up with Indi as they left, and with nowhere else for her to go, they took her to stay with the sprites. Toby introduced the party to the rest of the sprites, including their leader Dwight. The party was allowed to rest, and then set out to find the druidic Circle of Dreams. When they found them, the druids offered to help them learn more about the Withered Sisters. The druids performed a ritual which sent the party into a deep sleep, in which they shared a dream. They were chased by one of the Sisters, but Red attacked her unicorn steed to slow her down, and escaped to a mysterious lake. Some of the party made it across the lake, to find a shrine made to the Sisters. Others made it to the bottom, where they found a tree with stars in its branches. The party woke to the druids, joined by a unicorn who called themselves Halifax. Because the party found the shrine, the druids were able to learn that the Sisters had been promised godhood, and were intending to take over control of Forgathin, destroying the elven kingdom in the process. Because they found the tree, they learned the location of the Sisters' coven: the Glittering Tree, a mighty tree which grew in the place where the Feywild first connected to the Material Plane. To reach the tree, the Six and One would need to travel through Tau Morass, a wild and dangerous marshland. The druids welcomed the adventurers to rest, and leave in the morning for what outsiders called the Bellowing Bog.
The party decided to rest in Kelivas before leaving in the morning to take care of the cave full of fey. However, early in the night, Pell began having night terrors. His struggling woke up Anefa and Wilhelm; Anefa woke him, and he realized that one of the sisters, the Dreamer, was sitting invisible on his chest and cursing him. The party tried to attack her, but she was able to get away unharmed; however, they did prevent the curse from taking hold on Pell. In the morning, the party left for the cave, which they found to be full of spider-like fey, who ambushed them as they entered the main area full of treasure. Just when the fight seemed to be going in favor of the adventurers, a familiar oni revealed himself with a powerful cone of cold, and the fight became much more dangerous. However, the party did prevail after Jora used his Gem of Prismatic Spray to turn the tides, and the oni was forced to turn invisible and retreat. The party explored the treasure, in which they found a huge amount of gold and magic items. Jora pocketed the remaining 7 potions, the nature of which was unknown except for one Philter of Love. He also took a jar that seemed to be full of screams, and a full Deck of Many Things. Wilhelm took a strange curved oxhorn instrument with brass valves along the top, which seems obviously magical but its nature is as-yet unknown. He also took a Cape of the Mountebank. Anefa took a leather-bound book with the face of a gnome wizard on the front, and a beard of real hair, and attempted to read it. Though he couldn't read, he did seem to channel some magical nature of the book. Wilhelm read it next, and learned that it contained some kind of strange, archaic information about a world he didn't recognize. Anefa tried to read it again, and the magic turned a cursed corner, as he began going slightly mad. He read it a third time, and went even madder. Pell read it, and learned more strange and obscure information. Red, meanwhile, threw out a spell to try to find the oni, and found that the wild aspects of his magic became too much to control. He began surging with unpredictable energy, turning into a sheep, then giant, then floating through the air, then losing all his wool. The rest of the party tied a rope to their new flying hairless dire sheep covered in illusory butterflies, and took it with them into the next room, where they found cages filled with dead sprites, except for one. He was a strong little sprite with an unforgivable accent, trying desperately to break free. He introduced himself as Toblerone, and said his fey friends have been trying to take the fight to the Sisters for some time, but they were found and attacked by quicklings, who captured many and brought them to the oni's lair. Among the magic items was also a Slumbering Dragon-Touched Focus.
Fliklit and her pixies attacked, and were joined by a dryad and its animal minions. The pixies were small but their magic was powerful, and the fight proved difficult, with the party being torn about having to kill their friends. Primrose remembered the obelisks from the darkling village, and started attacking the ones in the clearing. Destroying the first one showed a clear effect on Fliklit and her mind-controlled friends, and so the party dedicated themselves to destroying the crystals. But Flicklitt was still under the hags' spell, and did not make it easy; having learned Red's true name, she took control over him and commanded him to kill his friends. Jora nearly killed her trying to free his friend, but held back at the last moment, sparing her life. At last the intrepid heroes destroyed the final crystal obelisk, and Flicklitt was overcome with grief at what she had done; however, the party was quick to forgive, as they recognized the true villains in all this were the Withered Sisters. Flicklitt advised they find a circle of druids who lived near a wood elf village down the road, and promised to give them aid whenever she could, but she feared for the pixies under her care, and said she could no longer shelter the party for fear of being controlled again; indeed, the pixies may never be truly free until the hags were defeated. The party made their way to the wood elf village of Kelivas, where they were quickly distrusted, as the villagers had heard the prophecy of the six and one, and were in fact being advised by the Oracle, who was still in the village. Though they tried to convince the village leaders (Felhue and Indi) that the Oracle was in fact one of the Withered Sisters, they were not convinced, and the party knew they'd have to prove themselves trustworthy before they could get any help. So they agreed to destroy the monsters afflicting the village, starting with the corpse flower desecrating their burial grounds.
The party went to the school and had to solve a puzzle to get up to where the book was being kept; however, as you were leaving the room, you were confronted by the Dean of the school and by a few of the High Council. Jora almost convinced them to let the adventurers go, and he did keep them out of jail, but then two other women appeared. One was a dark-haired elf woman, who said their was a prophecy about the "six and one", six half-blood adventurers and a human, and how they would supplant the true authority and the gods of Lyrisian. Then the purveyor of said prophecy appeared, a familiar auburn-skinned elf woman. It's at this point that the party noticed the first elf woman and one of the High Councilors have faint but recognizable blue lines around their eyes. They were banished from the city. As they were leaving, they found pixie dust smeared on a tree. They followed it to more dust, until after nearly a day of travel they found themselves at Flicklitt's encampment. She sent the party those markers to lead them to her, even though they weren't ready yet to attack, because they heard the adventurers were banished. The party rested and recovered, but in the morning the clearing was surrounded by slimy, corrupted thorn hedges, and there were three large crystal obelisks jutting violently around the area. Flicklitt looked at everyone, blue lines all over her face, and a look of fear and sorrow washed over her face just before a much darker look, as she ordered her pixies to attack.
As the party returned to Lyrisian, they encountered Carlan again, delivering the package to him. They did a little more shopping around town before they were found by Carlan's bosses, two high elf twins named Rylen and Lenore Elveti. The Elveti twins oversaw all criminal activity in Lyrisian, and bade the adventurers join them for dinner. At dinner, they were offered a job they could not refuse: to break into the dean's office at the School of Conjuration and steal a book called the Elder Follies.
As the party got up to leave town, they were approached by a frail old elf man. He was looking to travel east to his hometown, but with rumors of an attacker on the road, he was hoping to find an escort. The party agreed to bring him part of the way, to which he also agreed, and so he traveled with them until they reached the point where they had to leave the road to find the smugglers. He asked if he could stay on the road and then travel the rest of the way with them when they returned, to which they agreed. When they reached the smugglers, they found among them a few with strange tattoos, a sickle and a broken spear crossed. After retrieving the package, a large crate in the back of the clearing burst open to reveal a troll, which the party fought and killed while the smugglers escaped. With everyone else gone, the party searched the area to find some treasure, and also freed some prisoners who were being sold into slavery. When they got back to the road, they found two overturned carts with everyone dead; standing over the last survivor was the old man, his bindle revealed to be concealing a massive glaive. He then revealed his true from as a monstrous oni, and attacked. He was surrounded with monsters aiding him, but then an army of pixies came to help them in the fight, and they drove the oni to disappear and escape with his life. The pixies had a message from Flicklitt, to find her in a few days' time so they could take the fight to the Withered Sisters.
After ensuring Red's safety, the party tried to contact the High Council of Lyrisian. However, the High Council and many of the School of Wizardry's top professors had been called to a summit in Phyllica, and so would not be back for a few days. So the party split up to take care of business, buying a few bits of equipment, and identifying the three gems as single-use spells; Prismatic Spray, Scry, and Resurrect. They also picked up a flyer asking for brave warriors to vanquish whatever was attacking travelers along the east road. The party found themselves at an inn/brothel called the Ivory Tear, where Wilhelm and Jora got themselves into a bit of trouble with some local gamblers led by a dwarf named Carlan. He offered to settle their debt by sending them on a delivery job, to acquire a package from a smugglers' crew outside of town.
The party ventured forth into the underdark, following dark tunnels until they found some kind of village. It was a large tribe of darklings, the same ones who had attacked them several times before. In the middle of their clearing was a massive crystal obelisk, pulsing a familiar sickly green. They tried to sneak past but were caught, and had to fight until Primrose had the idea to strike the obelisk. When the crystal was finally destroyed, it broke its mind control over the darklings, who would not normally go so far out of their way to attack surface dwellers. Red convinced the surviving darklings to let them pass, and they continued down the tunnels until they reached a lake near an opening to the surface. In the lake they were attacked by an aboleth, who nearly killed the party, and in fact did knock Red unconscious, before they were saved by a strange black-skinned man with godlike powers. Pell recognized him, and he called to Pell to come with him. They vanished, and the rest of the party rushed to the surface. They made it to Lyrisian with Red barely alive, and rushed him to a hospital where he could be saved.
During Yggie's watch, she saw feathers which appeared to belong to her god, the Raven Queen. Anefa and Primrose heard her and awoke, and not wanting to leave a friend alone, they followed her down the path of feathers. It eventually led to a lake, and at some supernatural behest, they went down into the lake, until they reached a strange underwater dimension where they could breathe. After seeing a strange vision and having to fight off weird beasts, they eventually were given gifts from the goddess herself, and were sent through a waterfall where they found themselves in the Underdark, rejoined with their friends.
The party awoke from slumber to find that, strangely, Yggie and Anefa and Primrose were gone. They could not find them, but found a strange pathway of raven feathers leading further down the road. They followed the feathers, which led them to an All-Shrine; a temple dedicated to all of the major deities of the Western Realms. When they walked in, they heard a strange voice, and turned around to see a familiar auburn-skinned wood elf woman... except now she revealed her true form, a hideous dusk hag. She cackled and slammed the door to the All-Shrine shut, locking the party underground. As they tried to find their way, they found a strange pulsing crystal pillar, an obelisk glowing a sickly green color. Then they were beset by ankhegs, having burrowed through the floor of the All-Shrine to attack them. After defeating the monsters, the party explored the All-Shrine. Jora prayed at a statue of Ioun, and was gifted three strange gems. Pell found the statue to Selune, but felt no connection; he cried out inside, asking for guidance, and was led to a statue of Lathander. However, when he entered the room, he found strange aberrant beings, and the party had to help him fight them off. After they did, light burst forth from Lathander's statue, and it fell away to reveal a hidden tunnel which led into the Underdark.
As the party prepared to leave, Bailar announced that she must depart from them. A strange dream called her away, and she must answer. Furthermore, Anefa and Primrose were stricken with a strange condition and forced to stay behind in Thander. Journeying through the forest roads, the adventurers came across a strange old dwarf who seemed to speak in riddles, and who carried a bag of bones for casting lots. One by one, he gave strange readings to each of the party members who asked, but he never gave his name. As the party continued, they suddenly came across a wrecked caravan, its inhabitants torn apart by a manticore and a displacer beast. Unsure if they may still be alive, and may yet be rescued, Jora rushed headlong into an ill-advised battle, and his friends had no choice but to join him, though Felin insisted that they run. The battle was won at last, but not without cost; Wilhelm twice fell, and Felin suffered a grave injury that would prove incapacitate him as a forest guide. Furthermore, the traveler Emily was killed by the displacer beast, and the party was not able to save her. They rested for the night, encountering nothing except a strange and distant laughter in the east, and in the morning a ceremony was held to honor the fallen woman. They carried on, until at last they reached Elderim. It was a queer and somber village, and upon further inspection, the adventurers noticed it was devoid of any children. After Felin was looked to by the village healers, Mili and Zela, the crew went into the inn, where the bartender Jelf advised them that if they wished to help, they may best start with the couple in the corner, Omir and Ula. Not only was their child missing, but indeed so was every child in the village. That is, save Tunin, the hunter's son who returned but would not speak. After Red cast Friendship, Jora was able to convince Tunin to open up, and set his mind at ease; at this, the boy revealed that he and his friends had followed the "laughing lights" to the east. No one in town seemed to know of them except the auburn-skinned woman called the Oracle, and she was at best cryptic; at worst, she seemed to speak of naught but death and malice. She read the fates of the party, and gave them an ill omen indeed: "The autumn turns to winter/ gloaming fills the skies/ from the depths, the dawning/ the White-Gold City dies." With nothing else to guide them, the party traveled east into the forest at nightfall, until at last they came across a faint blue light, giving off an ethereal laughter. When they followed, it became more lights, until it finally brought them to a clearing. In the clearing, they were met by a dryad, who confessed she was keeping the children, that it was her duty, but would not reveal who gave her this charge. A small group of beasts joined her, as did another dryad, and a raging battle took place, until at last they were felled. The group found the children, unconscious but alive, and freed them and brought them back to the village. After much rejoicing and a night of rest, the adventurers met with the Elder Council; Bingolfin, Galiel, and Elon. Having removed the head of one of the bears afflicted with the strange blue markings around the eyes, the crew presented it, and the Elder Council was only able to determine that this kind of magic was strange indeed, and would require much greater minds to learn more. They were then sent to the White-Gold City of Lyrisian, capital of the high elves, home to the greatest mages and scholars in all the Western Realms.
The party spent yet another day reveling at the Festival of Leaves: drinking, gambling, getting profoundly lost in mazes... and it seemed to be just another day of merriment and friendship. Then, just as the bands began to wind down the evening, the night turned sour, as strange fey attacked the town. The party rallied and fought them off, but things became stranger still when two elf rangers, Felin and Mesili, appeared and revealed that all was not well in the North Forest of Forgathin. The fey are becoming violent, and had done something terrible in the nearby wood elf village of Elderim. The party were promised a reward if they would help, and so they rested and prepared to sojourn northward. When they awoke, Lorren had already left, and had taken Mesili and the serving girl Trixie with him. Felin assured the party they would be alright, and they left for Elderim together.
As the adventurers set off from Elderim, they encountered a pair of familiar faces: Anefa and Primrose. The two promptly told an exciting story of being whisked into some kind of dream, which took them deep beneath the earth, where they encountered a monstrous beast covered in mouths and teeth, and a horde of strange lipless creatures, and a trio of odd crystal pillars. They awoke in the hut of an auburn-skinned elf woman, whom the rest of the party guessed to be the Oracle from Elderim, and then they made their way to the town. The party investigated where they had met her, but found nothing except for a small pile of strange green dust. Reunited with their friends, the group made for Lyrisian, but it wasn't long before they came across pixies dancing in the road. The pixies were excited to see them, and beckoned them to follow into the forest; though some of the adventurers were hesitant, Yggie was captivated by their exuberance and ran merrily after them, and the rest were compelled to follow. They came across an enchanted clearing, which did not appear on anyone's maps, but Pell knew it to be the Tri-Moon Glade, a place of great magic dedicated to the goddess Selune. It was said that when all three moons were in the sky - which happens in the fall around dusk - strange and wondrous things might happen here. Indeed, as the sun began to sink beneath the tree line, the edges of the clearing became dotted with red eyes, and soon they were beset by the same strange humanoid fey who attacked the festival in Thander. At first one may have suspected a trap by the pixies, but it quickly became apparent that they were just as frightened as anyone else. The pixies then told the party to follow them over the lake; it was at this time that everyone realized the other side of the lake had become an open sky, and indeed a mighty waterfall over a high cliff, the bottom of which could not be seen. The pixies, however, did not appear to fly off the side, and so Yggie took Red's hand and they leapt together over the edge. After a moment, the rest followed suit, and after what felt like an eternity, they all reached the bottom where they were safely caught by a deep lake. Upon finding dry land, they came upon a strange place indeed; flora of unusual shapes, colors, and sizes were everywhere, and amidst them a tiny hut which quickly grew much larger. It was the home of Flicklitt, a friendly faerie with fuzzy wings and large moth-like eyes and antennae. She welcomed the party for tea, and seemed to know why they were in the North Forest; indeed, she seemed anxious to help them, but when pressed, she was exceedingly hesitant to say anything of value. She appeared to be especially cautious around the strange thing outside; a crystal pillar with a dull green glow, which Anefa and Primrose immediately recognized. Some of the party members wanted to destroy it, but Flicklitt insisted that they must not. Instead, they all decided to build a fire, and spend the rest of the night drinking and dancing and making music. After falling asleep, all seemed well... that is, until Wilhelm had a horrible nightmare, and awoke feeling breathless and weak. Two pixies had been trying to surprise him with something, but when they saw him in this state, they took him immediately to see Flicklitt. She recognized that he had been cursed in the night, and with Yggie's help she worked and eventually lifted the curse. At this, she could no longer keep silent; she beckoned the adventurers over to the waterfall, and at last told them the truth: the fey were being corrupted by a coven of three hags known as the Withered Sisters. The one most directly controlling the fey was green of skin, and was known as the Mother. One had red skin, and was disguising herself as some sort of soothsayer to manipulate the masses in the elven cities and villages. She was known as the Reader. The third sister was the Dreamer, and it was she who had cursed Wilhelm in the night; she was using her foul magic to twist the hearts and minds of leaders within the elven kingdom. Flicklitt knew that the Withered Sisters aspired to use the fey to overthrow the elves in Forgathin, but she knew not why, or how they had come across such power. But as she turned back toward her hut, the crystal pillar was glowing a bold and sickly green, and she knew that the adventurers could not stay any longer; in fact, they would likely never be able to return to this place again. She bade them goodbye, and sent them on their way to Lyrisian.