In the far and icy south, entombed in a glacier, lies the mythical city of Ordringar. For a millennia it has been sealed away from the world, whilst legend of the powerful treasures within draw adventurers from across the sea.
Clans worship their totem animals and their watch on the frozen city has spanned generations. A powerful ruler has begun expansion and in quiet villages, claws and talons lash out into the night.
The Edge is a D&D 5e campaign for 9th level characters. In the icy tundra, players will be tempted by the legend of Ordringar's relics and harried by competing forces. Something is not quite right, the glaciers glow and clansfolk speak in frightened whisper. This campaign follows on from our 'Fortune's Favour' campaign, so there will be characters with established histories at the table. Nonetheless this campaign is ideal for players with a bit of D&D experience and who love conspiracy, as well as combat. The themes are exploration, action and some horror elements.