Venturing out of Scorch where will the party find themselves, perhaps a test of fates is to be expected.
While some of the party decides to remain in their home areas, the rest must decide the fate of their start on the new portion of their journey.
Having defeated the monster and returning peace to their past friend, the party now moves on their next course of actions!
The idle winds that starve the lands comes with a blaze, Will the group push forward or remain in the past?
Irdi and Rayla go to scorch to gain their items for the feast while the others continue on with the relaxation.
After killing the razorback queen the heroes nurse their wounds at the base camp, A much needed rest in store for the party.
Along with the rebels the party has much in store for them.
Hidden intent questioned, the party finds themselves looking for Arania. A clue that will better guard their paths they have chosen!
Having experienced Scorch the party eases into their temporary life at the blazing sands city. A meeting with the Sultan is soon to follow with new information to certainly bring some thought to the party.
The players finally take their first steps into the limits of scorch
Leaving Draught the parties finally embarks for Scorch.
Having spent some time in Draught the group begins to forge their path for Scorch. Will they make it and what will await them!
With all lost, will the party pull themselves back up and continue their push for greater hope.
The party gives chase on the Legacy to reclaim their captured members.
With destruction in mass, what will happen to the party already enveloped in fight and misunderstanding.
The party has been invited to enjoy a feast for their bringing of the medicine. What will they choose to do.
Braxten in an attempt to align with the group closer offers them a deal they perhaps can not refuse. Will the party take him up on his offer?
With introductions aside, the party heads to their quest to take care of the village that has bothered Nimrothel for far too long now.
With the secrets of Briven uncovered the party leave to set sail for Nimrothel. A place that Archibald does not look amused about while Escot finds a calling for what may be a key piece of his memory.
With Tensions high and the possibilities endless the party travels into what is the unknown for some and an all familiar portion of endless possibilities. Who will meet the party upon their successful arrival to Nimrothel. Will they head the words spoken or will they carve a new path into the thread of fate,
Tasked with the hags demise the party pushes on to gain new information as well as take hold of their future, what will come simply lies on those fated encounters ahead of them.
The world is about to remeber the darkness they once left in the deepest parts of their minds.