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Fall of Alexford

A Dungeons & Dragons 5e game In the world of Elnamaen
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Maps

Maps

  • Avestoth
    The Great East, the Old World, the First World. Endelshun, Muanuista, Gorthamal. Avestoth has had many names from many races, cultures and peoples. The High Elves of Baunduan claim to have discovered the original name, written on a stone alter deep in their woods, Avestoth. True or not, the world has adopted this name.
Supporting Cast
  • Dordain
    Sinister and Dangerous Dordain was a King's enforcer in Alexford. The locals call them "Overseers", people who work deep under cover to take on the worst criminal elements from the inside. Presumed Dead in Alexford.
  • Shade
    Slippery, never around when you need him, but always there when he needs you. One way favors, broken promises and an annoying habit of never getting caught. Shade the @[Drow](article:57ac13b6-1607-414a-8f4e-482846cf090f)‌ might be a legend in his own time, but no one really knows what he actually does. Always in the middle of some heist, scam or illicit deal, Shade seems to be every where when the deals are made and long gone when they fall apart. Presumed dead in Alexford

Scheduled Sessions

Fri 17th July 2020 12:00

Road to Agrejo Continues

The events of the last two days were probably not what you expected. While you did manage to find some supplies for the caravan, you found so much more on your road to Agrejo.   (This session will be held online over the course of the coming week.)


Sessions Archive

10th Jul 2020

Road to Agrejo

After 3 or 4 days of dealing with bandits, lost and starving refugees and your own doubts about survival, you managed to meet up with some like minded people with a plan to get out of the area.   A Halfling Baron named Jean-Baptiste Hilltopple has gathered up all the refugees he could find. Collected wagons, carts, horses, mules and oxen along with every drop of food the lot of them could scrounge in and around Ardshire. But it won't be enough. Many of the refugees are already starving. The little bit of food will be gone long before they can reach Agrejo.   Your group has been hand selected to leave early and head south on the west side of the road. Searching the farmlands, looking for food, survivors and anything else that may help the caravan reach Agrejo.


The fires of Alexford give the night an eerie red glow as everyone flees East. Flames to your back and uncertainty ahead of you do not make for a comfortable journey.   Will you find a new home? Will this nightmare chase you across the land?   Questions is all you have. Answers, those come later. For now, you must keep moving.

This story is told by

The Protagonists

Jinnke Whitjaw

Veksar Paik

Level 1 Half-Elf CG Ranger
/ 13 HP

Gauldren Breog

Slorth

Tidas Tenkiller

Kaladin Kholin

Level 4 Human Lawful Good Wizard
(Sage (Cobalt Soul))
/ HP

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