Seven long-established medieval kingdoms are entangled with each other in the centuries-old business of competing for land and power and trade. On the surface, they have little in common, except for one thing: Deep in their collective past is a forgotten history with the dragons whose world they share. A history which just may come to light again after all these years with the adventures of a small, unlikely collective.
Era: Medieval/Renaissance/Hellenistic
Active Setting Size: Continent
Genre: Low Fantasy, Hard "Magic"
Campaign Style: Character-based Epic
Tone: Noble/Neutral, Neutral/Bright (occasional drift into Noble/Bright, Noble/Dark)
Lethality: Low-Medium
Realism/Immersion: Medium-High
Agency: Player actions may affect whole kingdoms, but not the whole world.
Combat: Low-Medium