A Feral Tiefling raised by a coven of druids and taught to harness his destructive urges to benefit others and nature. He likes gardening and finding new things and people, and especially enjoys fire and keeping warm.
- Age
- 20
- Date of Birth
- 23rd of Unndilar
- Gender
- Male
- Eyes
- Black and Yellow
- Hair
- White
- Skin Tone/Pigmentation
- Dark Purple
- Height
- 6'1
- Weight
- 191 lbs
Appearance
Physical Description
Tall and Willowy with an gangly appearance, as if someone had streched a normal person by a few inches. Often times he will stand with a small hunch, or lean forward to help with the weight of his horns on his head.
Body Features
He has deep blue skin, 2 large and 4 smaller blue horns, sharp teeth, white hair, scaly skin, cat like eyes, and a forked tongue. He has a pair of wings, which he tends to drape over his shoulders like a cape when not in use. He likes to hold himself in his wings to keep himself warm.
Mentality
Personal history
Sol Nightshade was an orphan raised by a Coven of Druids named the Reclaimers of Dawn, who follow a small collection of deities about renewal, balance, nature, and rebirth. He travelled with them and grew up among those who got what they needed from nature, going about a nomadic lifestyle and trying to live with nature. However, as he grew up he began to feel a pull towards destruction, an urge to burn and break that made it difficult to get along with others. The druids however did not see him as a problem but a challenge, teaching him to channel his urges towards bettering nature and vanquishing nature's foes.
He felt a connection to fire, enough that he was even able to manifest a small spark of it as a elemental companion. He was happy, and enjoyed living with his Coven, moving from place to place. Yet, he felt a growing discontent about the state of the world, The sky split open, the countries at war, the world seemed to be in a dire state but his Coven continued their mission to maintain the balance of nature. He decided that he needed to set out and do something, so he told the coven Archdruids that he needed to set out. They did not fight him on it, they merely let him know, "It is unlikely we will meet again, so take this to heart. Be well, Sol Nightshade, and walk within the light."
He set forth, that being 3 years ago and never having run into them since. It has been a lonely road, but he tries his best to follow his mentors words, and still considers them his family. Coming to Shimmermeadow, he met a number of interesting people. The orc siblings Korvus and Draka, Tiff the Townsguard, Nesma the dwarf barbarian and the elderly wizard Zenobio. They were tasked to take a Kenku to his home, and upon doing so found a hooked horror infected with some kind of aberration worms. The island had a tower with a barrier on it, and upon the tower walls being taken down by Korvus and Nesma, the kenkus family seemed to stumble out, appearing infected as well. Sol called out to stop them as one reached the water and disintegrated, and the others were killed.
The Kenku did not seem to forgive us, and neither would sol for some time. We later found out that the Yuan Ti had placed the Kenku into these places to protect them from spreading a curse like plague. One we had inadvertently helped to spread by taking the kenku back to one of the towers. We agreed to check the others and make sure they were secured. During our trip to the 2nd island, we found the Kenku barrier dropped, but they were not making to leave. Instead, a seemingly still sentient one spoke to us, speaking that a puzzle could help cure them and the ziggaruat of the yuan ti was the key, with the moon holding some connection to things. We were taken to the yuan ti island to resupply.
At the Yuan ti Island, we found the Ziggaruat, where the axe head reacted to the moonlight and opened a hidden temple. Descending below, we eventually found a ancient guardian and spirit of the moon, whom only Korvus could understand. He challenged us, and after a pitch battle we bested the moon guardian, who revealed that ancient evil from beyond the stars had been defeated and sealed, but were now waking up once more. Worse still, we ourselves had been affected by the corrupting force, and our fates were now tied to stopping the corruption. We had to stop them, and so we set forth with a mission to save the world.
Setting forth on sea towards another island, we found a sea of blood and death, and were eventually beset by a massive, monstrous creature that capsized our boat. They awoke having been helped by a robed and obscured individual, who wanted their help for safe passage to the center of this dead island, so he could return underground. We escorted them, but were beset by undead and corrupted beings, and eventually were attacked by Tiff Jr, now fully corrupted into a dangerous swordsman. Through force of will, and fortune of luck, we excised the evil from Tiff Jr and took him alive.
Finally, we arrived to the center, where a massive temple lay. It was guarded by a swarm of worm infested corpses, and undead yuan ti. We fought hard and battled through, seeing many close calls, until finally Korvus tried to make a final blow. He struck with all his might, but to no avail, and was laid dead and tossed into a pit of blood before the final enemy was felled. Sol could only watch, unable to do anything to save his friend.
Personality
The major events and journals in Sol's history, from the beginning to today.
The list of amazing people following the adventures of Sol.
Social