Seemingly just a plain man, Gilles hides a secret. Although he is no cleric of Helm, this human can cast spells similar to those blessed by the God of Protection.
This young human has been learning the ways of the Helmite faith, yet yearns for powers beyond what are granted by Helm. Since his recent encounter with the entity claiming to be a god of magic, he has learned the ability to call upon the Weave directly.
The path to power is precarious, and Gilles must tread a careful line lest be consumed by forbidden knowledge.
The Adventure Starts
Before his final test to become part of the Holy Order of Helm, Gilles is put to the path of the Pilgrimage, the time he exploits to expand his knowledge. The cloth of a cleric provides avenues to move unmolested for the most part.
He was in Junstol, following up on leads of the Wizard Hermit when he came across some old acquaintances from childhood. When a villager called upon their help to rid soem strange monsters n her basement, Gilles knew he was onto something. Since the encounter, he has remained with the fellow adventurers and steadily gains what he seeks, forbidden knowledge to expand his abilities and powers.
Character Sheet
STR |
DEX |
CON |
INT |
WIS |
CHA |
---|
9 (-1) |
13 (+1) |
11 (+0) |
16 (+3) |
15 (+2) |
14 (+2) |
Race Human
Class Cleric of the Life Doman (lv II), Wizard (lv I)
Languages Common, Elvish, Primordial
Proficiencies Arcana, History, Insight, Investigation, Charisma (Saving Throw), Wisdom (Saving Throw), Heavy Armor, Light Armor, Medium Armor, Shields, Simple Weapons
Appearance
Mentality
Personality
Social
Social